MobyRank MobyScore
DOS
84
3.8
Saturn
...
3.7
Windows
84
3.9

Description

Mortality Bytes casts players again in the role of Rincewind, from the first game.

Death, the grim reaper, who normally ushers the Discworld inhabitants into the afterlife, is on an extended vacation. This means that those whose "time is up" are faltering around in limbo. Now it's up to Rincewind to bring him back or suffer the fate of immortality.

Gameplay is divided into 4 Acts. There are many locations to explore and a multitude of obstacles in Rincewind's path to overcome. Conversations with characters and interaction with inventory objects is necessary to move ahead.

The game features unique humour similar to the previous game.

Alternate Titles

  • "Mundodisco II: ¿Presuntamente Desaparecido?" -- Spanish title
  • "Discworld II: Vermutlich vermisst...!?" -- German title
  • "Discworld II: Missing presumed...!?" -- UK title
  • "Discworld 2: Mortellement Votre" -- French title

Part of the Following Groups


Merchant Title      
ebay.com
Discworld II: Mortality Bytes!    
amazon.com
Discworld II: Mortality Bytes!    
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User Reviews

Not much has changed... Windows JazzOleg Bronze Star Contributing Member (53182)
Shut up, shut up, SHUT UP! Windows Late (94)
Quite good, but missing just that little extra. Windows Ola Sverre Bauge (236)
One of the funniest and best-looking graphic adventures at the time. Windows Ricky Pugh (7)

The Press Says

Quandary Windows Jan, 1997 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Four Fat Chicks DOS Feb, 2004 5 Stars5 Stars5 Stars5 Stars5 Stars 100
PC Zone Windows Aug 13, 2001 9.3 out of 10 93
Coming Soon Magazine Windows Dec, 1996 91 out of 100 91
Just Adventure Windows Mar 28, 2003 A- 91
PC Player (Denmark) Windows 1997 86 out of 100 86
PC Games (Germany) DOS Nov, 1996 83 out of 100 83
GameStar (Germany) DOS Dec, 1996 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Just Adventure DOS 2004 B 75
GameSpot Windows Dec 19, 1996 6.8 out of 10 68

Forums

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Trivia

Discworld 2 featured more than 25000 frames of hand-rendered animation cells.


This entry was contributed by Ola Sverre Bauge (236), keth (179) and Macintrash Bronze Star Contributing Member (2555)
 

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