Willy Beamish is a kid who likes to goof off and have fun. Naturally all the grown-ups get in the way by making him go to school, making him clean his room, etc. But now that's school's out for the summer, Willy is determined to have a good time and maybe even have his pet frog win the frog jumping contest. However Willy has a habit of getting into trouble, and naturally that means it will be a challenge to get out of it.The Adventures of Willy Beamish
is a point-and-click graphical adventure. You play Willy Beamish, an eight year-old kid who is just trying to get through life without losing his lunch money. But he'll have to deal with parents, teachers, babysitters and bratty sisters. The player must solve different puzzles to ensure Willy can progress, get out of trouble and generally avoid ending up grounded.
The in-game time progresses even if no action is taken. This means many puzzles have to be solved in a certain time frame or rely on being in the right place at the right time. A special aspect of this game is a bar which shows Willy's relationship to his parents. It gets affected by the way certain situations are resolved, e.g. it increases if Willy refuses to play with his sister, and when it is full they send Willy to a military school and the game is lost.
- "הרפתקאות ווילי" -- Hebrew spelling
- "The Adventures of Willy Beamish: What if you were nine again... knowing what you know now?" -- Taglined title
- "Les Aventures de Willy Beamish" -- French Title
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The Press Says
There are currently no topics for this game.
At one point there were plans for a sequel that would have featured Willy as a teenager.
The CD version of The Adventures of Willy Beamish
featured full speech while the floppy version did not.
The DOS and SEGA CD versions of the game used slightly different color palettes and contained small differences in visual details. In general, the DOS version featured a lighter color palette than did the SEGA CD release of the game. This can be seen in a scene of the school auditorium in the introduction of the game (DOS
-- SEGA CD
). Notice in the comparison not only that the auditorium seats have completely changed color but that the stage has a different design, such as the inclusion of floor lights in the DOS version, and that the children have appreciably different appearances.
Some boxes included four removable stickers featuring artwork of "Willy and Horny," "Horny," "Leona," and "Squad Monster" (from the Nintari game). Specially marked game boxes also included a free Willy Beamish LCD watch offer which required that players send in a coupon and the warranty cards. The watch was in-fact analog and depicted Willy Beamish's face in the center of a circle, surrounding the game title, with Horny the frog's webbed-prints representing the hours between 12, 3, 6, and 9.
The original game had a real wirebound notebook (32 sheets/college ruled, approx. size 8x5in/20.3x12.7cm) in crude childlike writing as it’s manual. The installation instructions were printed on the back of pinkish A4 sized "Pizzarama!" pizza menu (as visited in the game) complete with main courses, beverages, on the side items, desserts, and prices. The later CD-ROM booklet reproduced the notebook pages as b/w pages within a larger ringbinder, though the pizza menu instructions were excluded.
Information also contributed by
John David Karlgren, and
- Computer Gaming World
- November 1996 (15th anniversary issue) – #10 Most Innovative Computer Game