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SummaryAbove all, it's excellent entertainment.
The GoodLet me quote a remark of Bob Bates, experienced designer and mastermind behind Eric the Unready: "An adventure game has to entertain the player even when he makes mistakes." Given this prerequisite, Eric the Unready is the ideal adventure game. Almost every action you attempt, however strange, triggers an answer, most of them gems of humour. Heck, it's even more fun to do wrong things than actually solve the puzzles, just to laugh at the results! Moreover, Eric the Unready is one of the (unfortunately) very few titles that parody other games. The surprising, ingenious reference to Zork alone is worth playing the whole thing.
The BadOkay, Eric is not the ideal adventure game. But it's close. The puzzles, although (with some patience) solveable, lack brilliancy; in fact, they tend to get a little bit frustrating in the later game.