King's Quest IV: The Perils of Rosella (DOS)

King's Quest IV: The Perils of Rosella Screenshots

DOS version

SCI: Title screen
SCI: Intro
SCI: Intro
SCI: Intro
AGI: Oh no!
SCI: A musician
SCI: A house on the sea
SCI: Inside a house
SCI: Swimming
SCI: Ganesta the fairy that brought you here is getting weaker by the minute...
AGI: Exploring the map
AGI: Title screen
AGI: Credits
AGI: Introduction
AGI: Opening Screen
AGI: A sad moment
AGI: Intro continued
AGI: Help from afar
AGI: Rosella is unwelcome...
AGI: Genesta turns you back into a princess
AGI: Edgar turns into a handsome prince and proposes to you
AGI: Well, as they say an apple a day keeps the doctor away
AGI: A stream
AGI: Walking along the country side.
AGI: The seven dwarfs' house.
AGI: An old run down mansion.
AGI: A waterfall.
AGI: The dwarfs' mine.
AGI: A spooky old house.
AGI: A tree house.
AGI: There is a palace on that island.
AGI: Inside of Genesta's palace.
AGI: Walking up a stairway inside of Genesta's palace.
AGI: A swamp.
AGI: On a small island.
AGI: Rosella plays an old organ.
AGI: Inside of an ancient crypt.
AGI: A kitchen inside of Lolotte's castle.
AGI: Outside of Lolotte's castle.
AGI: First task from Lolotte
AGI: The creepy forest
AGI: Charming the snake
AGI: Rosella inside the whale's mouth - one of many inter-game references
AGI: "-Aren't you afraid to walk through a graveyard at night? -I used to be - when I was alive!"
The famous "Beam Me" Easter egg - unfortunately exclusive to the AGI version
Manual protection check (EGA/Tandy)
AGI: the fisherman's house at night; the sea looks even better in this version, it's so dark and uninviting...
The dwarves' house at night - it's worth checking out how places change after nightfall
Another night view: the creepy forest - it looks better at night