Description
Osiris is slain by Set - her body is torn into pieces and scattered along the desert and consumed by wild animals and beasts. Your job is to scour the countryside of Egypt and obtain those pieces of Osiris to help you to the final showdown of defeating Set once and for all.
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Trivia
This game was the spiritual successor to
ICON: Quest for the Ring. It was made by the same people and used their unique graphics technique. In order to get a true 16 color graphics mode with a CGA card, they used the 40-column text mode, programmed the registers to reduce the character cell height from 8 pixels to 2 pixels, set the desired foreground and background colors for each character cell, and then picked the best character pattern stored in the CGA's character generator. Using this method they kept a true 320x200 resolution. Unlike
ICON, this game does use regular 4-color CGA graphics at some points.
Other companies such as
Windmill Software used the same method but started with the 80 column text mode, as a result their games supported an effective resolution of 160x100.
This entry to the MobyGames database was contributed by
Will D (799) on Apr 05, 2000.