DescriptionMario Tennis: Power Tour
is the portable sibling of Mario Power Tennis
on the GameCube.
Aside from the standard spins, drop shots, lobs, and smashes available in a standard game of tennis, Power Tour
adds power shots into the mix. Offensive power shots can be used to end a long-rally in your favor, while defensive power shots can help you make an impossible save.
Following in the footsteps of other portable Mario Sports titles, Power Tour
adds a bit of RPG-like features into the mix of standard tennis action. Story mode has you guide either one of the rookie players, Max or Tina, through the ranks of competitors in the academy on their way to the Island Open Championships. Winning matches against opponents in the academy rewards you with points you can use to raise your stats. Matches can either be in one-on-one Singles matches, or you can team up with an AI-controlled partner in Doubles.
In between matches, you are also given the opportunity to explore the academy and participate in training courts and several mini-games, such as weight-lifting, to further build up your stats. Exhibition modes are also available for quick pick-up-and-play gameplay. Multiplayer modes include Singles and Doubles matches where you can choose from the stock cast of characters or you can also opt to use your powered up characters from the Story mode against each other.
- "Mario Tennis Advance" -- Japanese Title
- "Mario Power Tennis" -- European Title
- "マリオテニスアドバンス" -- Japanese spelling
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There are no reviews for this game.
The Press Says
||Dec 09, 2005
||9 out of 10
||Nov 23, 2005
||17 out of 20
||Dec 15, 2005
||8.5 out of 10
||Mar 01, 2006
||80.5 out of 100
||Nov 24, 2005
||8 out of 10
||Dec 07, 2005
||Dec 06, 2005
||Dec 16, 2005
||May 17, 2008
||8 out of 10
|Game Informer Magazine
||7.75 out of 10
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This entry to the MobyGames database was contributed by breakyboy (1564)
on Feb 17, 2006.