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Shove It! The Warehouse Game (Genesis)

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Developed by
100 point score based on reviews from various critics.
5 point score based on user ratings.
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Shove It! The Warehouse Game is a top-down puzzle game based on the original gameplay of Soko-Ban Hiroyuki Imabayashi wrote for Thinking Rabbit. The player controls Stevedore, a warehouse keeper, from a top-down view. As shown on the title screen, shoving boxes will earn him money to make his dreams come true, a lovely girlfriend and a fiery red sports car.

The game consists of 16 stages with 10 rounds each. At a certain stage, any of the 10 rounds can be selected while playing but a new stage will only be opened up when all rounds have been successfully completed. To complete a round, Stevedore needs to push all boxes on the designated spots. This will turn them into a different colour. This is no easy task as the level design will obstruct many moves and cornered boxes can no longer be moved. While playing it is possible to restart the round, undo the last step and the game keeps track of the number of steps taken.

The game supports passwords and includes an edit mode where new levels can be designed and played.


Shove It! The Warehouse Game Genesis Sixth stage
Shove It! The Warehouse Game Genesis Fourteenth stage
Shove It! The Warehouse Game Genesis Fifth stage
Shove It! The Warehouse Game Genesis Round clear!

Alternate Titles

  • "史上最大の倉庫番" -- Japanese spelling
  • "Shijō Saidai no Sōkoban" -- Japanese title

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The Press Says

Power Play Apr, 1990 85 out of 100 85
Video Games Mar, 1990 81 out of 100 81 Dec 04, 2009 6 out of 10 60


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The game's Japanese title, Shijō Saidai no Sōkoban, translates as "History's Greatest Warehouseman".
Sciere (262813) added Shove It! The Warehouse Game (Genesis) on Aug 24, 2007