Description
The Ghoulies have taken his girlfriend, and the only way Cooper is going to get her back is by entering the spooky Ghoulhaven Hall.
Each room in the building sets a new challenge, and to move on to the next mission you must complete the task at hand (whether that be defeating the ghosts and other creatures or solving a puzzle). But there's a catch, as within each room there are certain rules that must be followed, otherwise the Grim Reaper will appear attempt to take our hero to certain doom.
Power-ups are available to aid Cooper, such as one-hit kills and invisibility, while anti-power-ups will make things harder for you, and items laying around can be used to fight the monsters.
Alternate Titles
- "グーリーズ - Grabbed by the Ghoulies" -- Japanese spelling
User Reviews
The Press Says
| Edutaining Kids |
Xbox |
Nov, 2003 |
A |
100 |
| Extreme Gamer |
Xbox |
Oct 29, 2003 |
8 out of 10 |
80 |
| Next Level Gaming |
Xbox |
Oct 28, 2003 |
79 out of 100 |
79 |
| Just Adventure |
Xbox |
Nov 04, 2003 |
B |
75 |
| Jeuxvideo.com |
Xbox |
Nov 25, 2003 |
15 out of 20 |
75 |
| DreamStation.cc |
Xbox |
Nov 15, 2003 |
7.5 out of 10 |
75 |
| Video Game Talk |
Xbox |
Nov 03, 2003 |
     |
70 |
| GameSpot |
Xbox |
Oct 24, 2003 |
6.5 out of 10 |
65 |
| The Next Level |
Xbox |
Nov 20, 2003 |
C |
50 |
| Game Informer Magazine |
Xbox |
Dec, 2003 |
4 out of 10 |
40 |
Forums
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Trivia
Grabbed by the Ghoulies began life as a Nintendo GameCube title, but was converted over to the Xbox during its development cycle. References to "Dolphin interface" can still be found in the game code.