Greed Corp.

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Xbox 360
PlayStation 3
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Greed Corp. is a turn-based digital board game where players must harvest the land around their units while denying those resources to their opponents. The catch is that every hexagonal tile on the board can be destroyed, either through harvesting or artillery fire. Players are taken out of the game if all of their units and buildings are destroyed (either directly, or by losing the tiles they stand on). Victory goes to the last player standing.

Players can only build a handful of units, but each has its own defined specialty. Harvesters suck up resources from nearby tiles. Armories turn those resources into Walkers, which can move and capture more tiles. Cannons can bomb enemies or tiles from afar, and Carriers can move units quickly around the map.

The single-player campaign contains 24 maps with three difficulty levels. Up to four players can play in local or online Versus mode on 36 unlockable maps.


Greed Corp. Windows End-games are usually always very short on tiles
Greed Corp. Windows Starting situation of one of the maps
Greed Corp. Windows Yellow counter-attacks
Greed Corp. Windows Intro sequence - The title's mascots

Alternate Titles

  • "Greed Corp. HD" -- Mobile title

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User Reviews

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Critic Reviews

Battle4Net Windows Dec 16, 2010 5 Stars5 Stars5 Stars5 Stars5 Stars 100
IGN Xbox 360 Feb 24, 2010 8.8 out of 10 88
Vandal Online PlayStation 3 Mar 10, 2010 8.5 out of 10 85
PCGZine Windows Dec 17, 2010 85 out of 100 85 Xbox 360 Apr 02, 2010 8.4 out of 10 84
DarkZero PlayStation 3 Mar 13, 2010 8 out of 10 80
Thunderbolt Games PlayStation 3 Mar 10, 2010 8 out of 10 80
Absolute Games ( Windows Mar 01, 2011 76 out of 100 76
Go Fanboy PlayStation 3 Mar 01, 2010 7 out of 10 70
Gamedot Windows Dec 19, 2010 6 out of 10 60


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  • 4Players
    • 2010 – #3 Best PSN Game of the Year
  • Dutch Game Awards
    • 2010 - Best PC/Console Game

Related Web Sites

  • The Making of Greed Corp (video presentation in which Marcel du Long of Vanguard Games talks about challenges of creating the game (March 14, 2011))
Contributed to by Sciere (299972), Kabushi (134662), vedder (20520) and BurningStickMan (17728)