DescriptionGreed Corp. is a turn-based digital board game where players must harvest the land around their units while denying those resources to their opponents. The catch is that every hexagonal tile on the board can be destroyed, either through harvesting or artillery fire. Players are taken out of the game if all of their units and buildings are destroyed (either directly, or by losing the tiles they stand on). Victory goes to the last player standing.
Players can only build a handful of units, but each has its own defined specialty. Harvesters suck up resources from nearby tiles. Armories turn those resources into Walkers, which can move and capture more tiles. Cannons can bomb enemies or tiles from afar, and Carriers can move units quickly around the map.
The single-player campaign contains 24 maps with three difficulty levels. Up to four players can play in local or online Versus mode on 36 unlockable maps.
- "Greed Corp. HD" -- Mobile title
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|148apps||iPad||Nov 17, 2011||90|
|Girl Gamers UK||Windows||Jan 04, 2011||85|
|Gamezone (Germany)||Windows||Jan 24, 2011||8 out of 10||80|
|Game Captain||PlayStation 3||Mar 16, 2010||79 out of 100||79|
|Gameplay (Benelux)||Windows||Jan 28, 2011||78 out of 100||78|
|XboxAddict||Xbox 360||Mar 05, 2010||75 out of 100||75|
|Gaming Nexus||Xbox 360||Mar 25, 2010||B||75|
|Console Monster||Xbox 360||Mar 19, 2010||70 out of 100||70|
|Frictionless Insight||Xbox 360||Mar 08, 2010||70|
|Gamedot||Windows||Dec 19, 2010||6 out of 10||60|
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- 2010 – #3 Best PSN Game of the Year
- Dutch Game Awards
- 2010 - Best PC/Console Game
Related Web Sites
- The Making of Greed Corp (video presentation in which Marcel du Long of Vanguard Games talks about challenges of creating the game (March 14, 2011))
Xbox 360 Credits
Lead Game Design: