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Greed Corp.

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Xbox 360
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Greed Corp. is a turn-based digital board game where players must harvest the land around their units while denying those resources to their opponents. The catch is that every hexagonal tile on the board can be destroyed, either through harvesting or artillery fire. Players are taken out of the game if all of their units and buildings are destroyed (either directly, or by losing the tiles they stand on). Victory goes to the last player standing.

Players can only build a handful of units, but each has its own defined specialty. Harvesters suck up resources from nearby tiles. Armories turn those resources into Walkers, which can move and capture more tiles. Cannons can bomb enemies or tiles from afar, and Carriers can move units quickly around the map.

The single-player campaign contains 24 maps with three difficulty levels. Up to four players can play in local or online Versus mode on 36 unlockable maps.


Greed Corp. Windows ...there goes the neighbourhood!
Greed Corp. Windows Intro sequence -The different factions are shown
Greed Corp. Windows You can zoom out with spacebar
Greed Corp. Windows Late game: almost all the land is gone

Alternate Titles

  • "Greed Corp. HD" -- Mobile title

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User Reviews

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Critic Reviews

Big Download Windows Jan 07, 2011 5 out of 5 100
Loot Ninja Xbox 360 Mar 04, 2010 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Gamers' Temple, The Xbox 360 2010 90 out of 100 90
Touch Arcade iPad Nov 04, 2011 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
9lives Xbox 360 Mar 07, 2010 88 out of 100 88
Cheat Code Central Xbox 360 2010 4.3 out of 5 86
TheSixthAxis PlayStation 3 Mar 07, 2010 8 out of 10 80
Worth Playing Xbox 360 Jul 22, 2010 8 out of 10 80
DarkZero Xbox 360 Mar 13, 2010 8 out of 10 80 Windows Dec 20, 2010 74 out of 100 74


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  • 4Players
    • 2010 – #3 Best PSN Game of the Year
  • Dutch Game Awards
    • 2010 - Best PC/Console Game

Related Web Sites

  • The Making of Greed Corp (video presentation in which Marcel du Long of Vanguard Games talks about challenges of creating the game (March 14, 2011))
Contributed to by Sciere (291382), Kabushi (132109), vedder (20289) and BurningStickMan (17736)