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Gremlins: The Adventure

MobyRank MobyScore
Commodore 16, Plus/4
...
2.2
ZX Spectrum
...
2.4
Amstrad CPC
...
2.4
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Description

Based on the movie of the same name, Gremlins: The Adventure is an interactive fiction game by Brian Howarth, author of the Mysterious Adventures series. Players take the role of Billy, who has already been tricked into feeding Gizmo after midnight, and now Kingston Falls is in danger of being overrun with Gremlins. With Gizmo's help, Billy must save the town before it is too late.

There are some animated graphics in this one. The game has less than 50 locations, though time is a factor - the gremlins home in on Billy with every move he makes, so there is no chance to dawdle. The design means that deaths are more frequent than in most adventures. It uses the same parser as the other Adventure International games of this era.

The BBC Micro, Acorn Electron, and Commodore C16 versions are text only.

Screenshots

Gremlins: The Adventure Commodore 64 I went downstairs
Gremlins: The Adventure ZX Spectrum Game start
Gremlins: The Adventure Commodore 64 Title screen
Gremlins: The Adventure Amstrad CPC I was killed. Gremlins have overrun the city.

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The Press Says

Tilt Commodore 64 Sep, 1985 5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars 83
Tilt Amstrad CPC Sep, 1985 5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars 83
Tilt ZX Spectrum Sep, 1985 5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars 83
Sinclair User ZX Spectrum Jun, 1985 3 Stars3 Stars3 Stars3 Stars3 Stars 60

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Contributed to by Rola (7175), Martin Smith (63164) and mocagh (2667)