Gremlins: The Adventure

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BBC Micro
Amstrad CPC
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Based on the movie of the same name, Gremlins: The Adventure is an interactive fiction game by Brian Howarth, author of the Mysterious Adventures series. Players take the role of Billy, who has already been tricked into feeding Gizmo after midnight, and now Kingston Falls is in danger of being overrun with Gremlins. With Gizmo's help, Billy must save the town before it is too late.

There are some animated graphics in this one. The game has less than 50 locations, though time is a factor - the gremlins home in on Billy with every move he makes, so there is no chance to dawdle. The design means that deaths are more frequent than in most adventures. It uses the same parser as the other Adventure International games of this era.

The BBC Micro, Acorn Electron, and Commodore C16 versions are text only.


Gremlins: The Adventure ZX Spectrum It's Christmas!
Gremlins: The Adventure Commodore 64 Starting in my room
Gremlins: The Adventure Commodore 64 I was killed. Gremlins over ran the town.
Gremlins: The Adventure Amstrad CPC Starting in my room

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Critic Reviews

Tilt Amstrad CPC Sep, 1985 5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars 83
Tilt ZX Spectrum Sep, 1985 5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars 83
Tilt Commodore 64 Sep, 1985 5 Stars5 Stars5 Stars5 Stars5 Stars5 Stars 83
Zzap! Commodore 64 Jun, 1985 80 out of 100 80
Computer Gamer ZX Spectrum Jun, 1985 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Amtix! Amstrad CPC Nov, 1985 77 out of 100 77
Sinclair User ZX Spectrum Jun, 1985 3 Stars3 Stars3 Stars3 Stars3 Stars 60


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Contributed to by Rola (7646), Martin Smith (63029) and mocagh (2645)