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Description

In Highway Patrol II, players assume the role of a police officer trying to capture runaway felons before they reach the county border. Players begin by choosing a target villain, with tougher ones earning a bigger bonus, and making it easier to achieve promotions. Gameplay is from the officer's viewpoint, looking through the windshield of his cruiser.

Players chase the criminals and must get them to pull over by using intimidation (siren) or force (shotgun). Players navigate to the criminal's whereabouts by use of the compass and map. Chasing the villain often means venturing off the road and driving through the desert. Traffic is the most obvious hazard in the game, contact with innocents cost promotion points. Other difficulties include: a flat tire, gangsters shooting back, running out of gas, or engine failure due to heat.

Screenshots

Highway Patrol II DOS Police Car is damaged because of too much collisions (VGA)
Highway Patrol II DOS The violator is arrested (VGA)
Highway Patrol II DOS Police Car is damaged because of too much collisions (CGA)
Highway Patrol II DOS Selecting the file in Main Menu (EGA)

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Alternate Titles

  • "Highway Patrol 2" -- Bitstar release title

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Critic Reviews

The Games Machine (UK) Amiga Jun, 1990 80 out of 100 80
CU Amiga Amiga Apr, 1990 64 out of 100 64
Amiga Joker Amiga Mar, 1990 52 out of 100 52
Amiga Format Amiga May, 1990 48 out of 100 48
Power Play Amiga Jul, 1990 40 out of 100 40
Amiga Power Amiga May, 1991 2 Stars2 Stars2 Stars2 Stars2 Stars2 Stars 33
ASM (Aktueller Software Markt) Atari ST Mar, 1990 1.8 out of 12 15
Amiga Power Amiga Jun, 1992 6 out of 100 6

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Contributed to by Trixter (8790) and Martin Smith (62923)