Homefront

Published by
Developed by
Released
Platforms
Critic Score User Score
PlayStation 3
70
3.7
Windows
71
3.6
Xbox 360
71
3.0
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Description

Homefront paints a scenario where the United States has lost its status as a world superpower, and is invaded by a unified Korea in the year 2027. The player controls Robert Jacobs, a former military pilot, who is conscripted by the Korean army and released by a local resistance cell. Now on the run, Jacobs has no choice but to assist the resistance as they attempt to link up with remnants of the US Army outside San Francisco. Homefront was written by John Milius, the screenwriter behind Red Dawn and Apocalypse Now.

The single-player campaign follows Jacobs and three resistance members as they engage in guerrilla attacks and attempt to escape the walled city of Montrose, Colorado. Gameplay is modeled closely after the Modern Warfare series, and uses snap-targeting, aiming down the sites, and an identical control scheme. The player carries two weapons at a time, and weapons dropped by enemies have randomized attachments and scopes. The most unique aspect of Homefront's combat revolves around the "Goliath" robotic assault vehicle. At multiple points during the game, the player will use a targeting indicator to direct the otherwise-autonomous Goliath to fire on specific enemies or tanks. The single-player campaign received frequent criticism upon release for being uncommonly short.

Multiplayer combines elements of the Modern Warfare series' fast-paced foot combat with vehicle combat similar to Frontlines: Fuel of War. Players earn XP during matches which stays with their character and increases their overall "rank." Players also earn "Battle Points" during matches, similar to Counter-Strike, which are spent on new weapons, upgrades, and vehicles for that match only. A unique multiplayer mode for Homefront is "Battle Commander," where players are guided by an overseeing A.I. commander. Players will be automatically assigned objectives, including specific enemy players to hunt and kill. Performing objectives raises the player's notoriety, resulting in more important missions and greater support from the A.I. commander, and increased attention from the enemy commander.

Multiplayer supports up to 32 players (in two teams of 16) on both consoles and PC. Multiplayer also requires redemption of a "Battle Code" provided free in new copies of the game, or purchased separately; identical to EA's Online Pass system.


Screenshots

Homefront Windows We are ready and gonna bust that door in seconds.
Homefront Windows You can even use missile defence for protection. Quite useful.
Homefront PlayStation 3 It's kinda hard to shoot anyone without ammo.
Homefront PlayStation 3 Please, look at the left for war atrocities. Look right right for your fellow prisoners.

Part of the Following Groups

User Reviews

Great game concept in the vein of "Red Dawn" that misses in the execution. Windows William Richards (17)

Critic Reviews

3D Juegos Windows Mar 24, 2011 8.5 out of 10 85
GameZone Xbox 360 Mar 17, 2011 8 out of 10 80
Gameplay (Benelux) Xbox 360 Mar 30, 2011 77 out of 100 77
GameStar (Germany) Windows Mar, 2011 75 out of 100 75
Eurogamer.pt Xbox 360 Mar 17, 2011 7 out of 10 70
ActionTrip Xbox 360 Mar 30, 2011 6 out of 10 60
Joystiq Xbox 360 Mar 15, 2011 2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars 50
Game Shark PlayStation 3 Mar 22, 2011 C 50
Game Over Online PlayStation 3 Mar 21, 2011 40 out of 100 40
GameSpy Windows Mar 23, 2011 2 Stars2 Stars2 Stars2 Stars2 Stars 40

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Contributed to by BurningStickMan (17728)