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Homefront paints a scenario where the United States has lost its status as a world superpower, and is invaded by a unified Korea in the year 2027. The player controls Robert Jacobs, a former military pilot, who is conscripted by the Korean army and released by a local resistance cell. Now on the run, Jacobs has no choice but to assist the resistance as they attempt to link up with remnants of the US Army outside San Francisco. Homefront was written by John Milius, the screenwriter behind Red Dawn and Apocalypse Now.

The single-player campaign follows Jacobs and three resistance members as they engage in guerrilla attacks and attempt to escape the walled city of Montrose, Colorado. Gameplay is modeled closely after the Modern Warfare series, and uses snap-targeting, aiming down the sites, and an identical control scheme. The player carries two weapons at a time, and weapons dropped by enemies have randomized attachments and scopes. The most unique aspect of Homefront's combat revolves around the "Goliath" robotic assault vehicle. At multiple points during the game, the player will use a targeting indicator to direct the otherwise-autonomous Goliath to fire on specific enemies or tanks. The single-player campaign received frequent criticism upon release for being uncommonly short.

Multiplayer combines elements of the Modern Warfare series' fast-paced foot combat with vehicle combat similar to Frontlines: Fuel of War. Players earn XP during matches which stays with their character and increases their overall "rank." Players also earn "Battle Points" during matches, similar to Counter-Strike, which are spent on new weapons, upgrades, and vehicles for that match only. A unique multiplayer mode for Homefront is "Battle Commander," where players are guided by an overseeing A.I. commander. Players will be automatically assigned objectives, including specific enemy players to hunt and kill. Performing objectives raises the player's notoriety, resulting in more important missions and greater support from the A.I. commander, and increased attention from the enemy commander.

Multiplayer supports up to 32 players (in two teams of 16) on both consoles and PC. Multiplayer also requires redemption of a "Battle Code" provided free in new copies of the game, or purchased separately; identical to EA's Online Pass system.


Homefront Windows You can destroy sentry towers only by explosives in their well guarded back.
Homefront Windows Our neighbourhood. Things are getting worse from hour to hour.
Homefront Windows Escaping from the burning mall building.
Homefront Windows Flanking the enemies is sometimes the key for fast victory.

Promo Images

Homefront Screenshot
Homefront Screenshot
Homefront Screenshot
Homefront Screenshot

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User Reviews

Great game concept in the vein of "Red Dawn" that misses in the execution. Windows William Richards (17)

Critic Reviews

Games Aktuell Xbox 360 Mar 15, 2011 8.5 out of 10 85
Gameswelt Windows Mar 15, 2011 84 out of 100 84
Darkstation Xbox 360 Mar 15, 2011 8 out of 10 80
Gameplay (Benelux) Windows Mar 30, 2011 77 out of 100 77
GameFocus Xbox 360 Mar 15, 2011 7.7 out of 10 77 Windows Mar 17, 2011 7 out of 10 70 PlayStation 3 Mar 15, 2011 7 out of 10 70
XGN PlayStation 3 Mar 26, 2011 7 out of 10 70
Gamers Daily News Windows Mar 19, 2011 6.5 out of 10 65 (UK) Xbox 360 Mar 15, 2011 6 out of 10 60


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