Starting location (New York)
At the old dig in Iceland.
Charles Sternhart, a rather shady fellow.
Even the library holds adventure for Indy.
The lost dialogue of Plato!
Talking to a local nomad.
At a dig in North Africa.
I think I need to use the stone disks.
In the labynith of Crete. Note the Lucas Art's logo on the wall.
A Nazi goon is threatening Omar. But Indy is here to save the day! (Action Path)
At the scene of the car wreck in Monte Carlo. (Wits Path)
Indy talks to the port authority on Thera. (Wits Path)
Indy runs into Arnold, the singing Nazi. (Action Path)
The airlock of Atlantis. (Action Path)
Indy has rescued Sophia from the Atlantean dungeon.
Indy and Sophia take a ride on a crab like raft in an Atlantean canal.
Indy takes the controls on an ancient Atlantean vehicle.
Indy and Sophia venture into the heart of Atlantis.
A maze of doors in the heart of Atlantis.
Indy must cross the lava pit.
Finding the Atlantean statue.
No tickets left for Sophia's show.
Some talk with the doorman may help to go in.
Sophia is telling the legend of Atlantis to the audience.
Someone entered Sophia's office.
Searching information on Plato's book in the Azores.
A cut-scene showing the Nazi villains.
In the labyrinth of Crete
The marker points to Thera.
Looks like an ancient tank of sorts...
Indy and Sophia take a ride.
Omar Al-Jabbar's house. (Wits Path)
The Nazi dig in North Africa. (Wits Path)
A car chase in Monte Carlo. Nazi agents have kidnapped Alain Trottier, and it's up to you to save him. (Wits Path)
You saved Trottier, by ramming your car into the Nazi agent's car. Trottier explains how he threw the Sun Stone that he was carrying out the car window during the chase. (Wits Path)
Walking along the streets of Monte Carlo, looking for the Sun Stone. (Wits Path)
On the island of Thera. (Wits Path)
Exploring Thera. (Wits Path)
It looks like you found another abandoned Nazi dig site. (Wits Path)
Exploring an ancient tunnel on Thera. (Wits Path)
A cutscene shows that the Nazis have kidnapped Sophia! (Wits Path)
Onboard the Nazi U-Boat disguised as a Nazi sailor. (Wits Path)
A cutscene shows that Sophia is still being held by the Nazis. (Wits Path)
The map room of Atlantis in the Labyrinth of Crete. (Wits Path)
A Atlantean subway car! This subway will take you to Atlantis! (Wits Path)
Atlantis at last! (Wits Path)
The Lost City of Atlantis is laid out in three concentric circles as Plato described.
What ancient wonders will Indy find in Atlantis?
Oh wow, play in English or in Japanese!.. Wait a sec. Why would you want to play an Indiana Jones game in Japanese?..
Oh yeah? And you fight like a cow!
Conversation choices. "Darwinian nightmare"?? That's a good one, hehe
I think I left some old FM Towns games in there
Hmm, now how can I stop this educational lecture?..
Those Germans. They just can't leave the atoms in peace
Talking to the unfriendly Mr. Heimdall
Opening intro Indy's office
Bad guys passport he left in his coat
An who the bad guy was looking for Dr. Jones and Sophia
Game start - looking to find Sophia
Sophia's office - they must have been looking for something
Classic Indiana Jones style cut scene for travel to Tikal
Talking with Sternhart about exploring the temple
Coal room at Barnett college
Library at Barnett College
Exploring an artifacts room at Barnett College
Another artifacts room at Barnett College