User Reviews

There are no reviews for this game.


Our Users Say



Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
80
GameZebo (Nov 17, 2011)
Is The Oregon Trail: American Settler a terribly original release? No. But once you accept what it is – a clone of a great game that’s not available on mobile devices yet – it becomes fairly easy to appreciate what Gameloft has delivered here. Mix in some fun Oregon Trail elements, and you’ve got a recipe for a terrific little social game about settling the Old West.
80
Common Sense Media (Nov 17, 2011)
THE OREGON TRAIL: AMERICAN SETTLER is far removed from both the original educational classroom PC simulation of the 1970s, and the Oregon Trail app. Instead, it bears a striking resemblance to the social game FrontierVille, complete with prompts to invite friends to the Gameloft Live! social network to become neighbors, buy the game's premium currency, and share status updates. The game is polished and enjoyable, but is much more designed for pure entertainment rather than edutainment.
65
Multiplayer.it (Nov 17, 2011)
Insomma, possiamo dirvi con tranquillità che è possibile giocare e divertirsi per ore con The Oregon Trail: Pionieri d'America anche senza spendere un soldo. Vi sentite più tranquilli? Bene, perché purtroppo non è tutto oro quello che luccica nella retina del ragazzo che sta dragando il fiume. Ma procediamo con ordine...
60
Pocket Gamer UK (Nov 20, 2011)
A well-constructed social freemium game, but one that becomes more awkward and less appealing as the game progresses.
60
Touch Arcade (Dec 01, 2011)
In the end, despite the colorful visuals and deeper gameplay, American Settler is still a freemium game. There are undoubtedly gamers out there that will simply turn their nose up and not bother simply because of that classification. However, for those that enjoy this type of genre, American Settler can offer enough actual content and gameplay to make it a freemium title worth pursuing. I just really wish that ideas like the random potentially timer resetting events and the energy ‘gameplay’ mechanic didn’t make the choice harder than it already had to be.