Mach 3

Moby ID: 249

[ All ] [ Amiga ] [ Amstrad CPC ] [ Atari ST ] [ DOS ] [ MSX ] [ Thomson MO add ] [ Thomson TO add ] [ ZX Spectrum ]

Amiga screenshots

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Loading screen.
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Starting a new game.
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Blasting a ship out of the sky.
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Shooting more incoming ships.
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Destroyed by attackers!
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The ground features various objects.
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Your ship can move close to the ground or high in the sky.
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Game over.
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High score.

Amstrad CPC screenshots

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Title Screen
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Welcome Message
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Starting Position (Day)...
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Enemy Ship in sight (Day)...
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Your ship was destroyed (Day)...
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Destroying enemy ship (Night)...
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Flying under the archway (Day)...
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The ground bomb was exploded...Your ship was influenced by that (Night)...
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Bombardment (Night)...
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Game Over...

Atari ST screenshots

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Title
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First Level

DOS screenshots

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Title Screen 1
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Title Screen 2
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Go trough the tunnels for extra's
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Kick the bad guy's ass!
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Those puffs of volcanic vapor will do you harm.
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Taking a hit - head on!
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Crashing and burning.
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Avoiding meteor showers.
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Game Over!
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My High (low) Score. Too bad there's no high-score table.

MSX screenshots

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Title screen
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Shoot the fighter space ships
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Mind the obstacles!
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Meteors! Danger!

ZX Spectrum screenshots

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Splash screen: displays very briefly as the game starts to load
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Start of game screen. You are also returned here when each game ends
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We're off! The landscape does not change much in the early stages which is all I was able to play.
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Alien ship ahead. The controls are basic, left/right/up/down and shoot
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Got it.
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Something got me! Either an alien ship or a fireball, not sure which
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You can go really low. It's also possible to go so high or far to left/right that you're virtually off the screen
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You need to go really low to get under the gates.... or you can wimp out
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Either way works
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When alien ships are dead ahead they can be hard to see so keep shooting
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Whether the scenery changes if you play long enough I can't say 'coz I never lasted that long
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