Mickey Mouse: The Computer Game

Critic Score User Score
Amstrad CPC
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Commodore 64
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ZX Spectrum
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Description

The Ogre King and his minions have taken over Disney Castle, and it's Mickey's task to win it back. The game starts on a sequence of stairways, up which Mickey must move, shooting any creatures that get in his way. Eventually you will come to a door and go through it, at which point the second section of the game begins.

These are viewed from above, and see Mickey negotiate his way through a multi-screen maze, with multiple exits on each screen. Ghosts and ogres block his path, but he's armed with a water pistol for the former and an axe for the latter, both of which need replenishing regularly. Some doors require keys to move through.

There are several sub-games, including Pac-Man and Donkey Kong-derived games. To win the game you must finally beat the Ogre King.

Screenshots

Mickey Mouse: The Computer Game ZX Spectrum Run, run, run!
Mickey Mouse: The Computer Game Amiga Stop the bubbles.
Mickey Mouse: The Computer Game ZX Spectrum Loading screen
Mickey Mouse: The Computer Game ZX Spectrum Control selection

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Critic Reviews

The Games Machine (UK) ZX Spectrum Aug, 1988 87 out of 100 87
The Games Machine (UK) Amstrad CPC Sep, 1988 85 out of 100 85
Computer and Video Games (CVG) Atari ST Sep, 1988 8 out of 10 80
ACE (Advanced Computer Entertainment) Atari ST Oct, 1988 790 out of 1000 79
ST Action Atari ST Sep, 1988 78 out of 100 78
ACE (Advanced Computer Entertainment) Amiga Apr, 1989 770 out of 1000 77
ACE (Advanced Computer Entertainment) ZX Spectrum Aug, 1988 743 out of 1000 74
Computer and Video Games (CVG) Commodore 64 Sep, 1988 7 out of 10 70
The Games Machine (UK) Commodore 64 Sep, 1988 65 out of 100 65
Power Play Atari ST Sep, 1988 52 out of 100 52

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Contributed to by Martin Smith (63058)