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Description

The young hero Brian is tasked with a quest to save the land of Celtland. Brian's father, Lord Bartholomy, has mysteriously disappeared. The Eletale Book has also been stolen, which preserves harmony in Celtland. Brian must find his father and bring back the Eletale Book. In his journey he will travel linearly through the land, passing through towns, dungeons, and paths filled with monsters.

Quest 64's combat exists in a mixture of turn-based and real-time inputs. In combat Brian and his opponents take turns moving and selecting spells to attack each other with. With luck and diligence attacks can sometimes be avoided manually. Brian has four schools of magic he can draw from; Air, Earth, Water, and Fire, and each can be strengthened with mana points gained from leveling or found in the world. Strengthening a school of magic makes it more powerful and unlocks new spells. Brian can carry items to heal or temporarily boost his stats, but there is no equipment in the game. The North American version of the game also has no in-game currency; some villagers will offer items, and free replacements if they are used, but items found in dungeons are used once and can never be replaced.

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Alternate Titles

  • "Holy Magic Century" -- European title
  • "Eltale Monsters" -- Japanese title

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Critic Reviews

Player One Nov, 1998 84 out of 100 84
Video Games Oct, 1998 78 out of 100 78
Gamezilla 1998 77 out of 100 77
64 Power / big.N / N Games Dec, 1998 67 out of 100 67
Nintendo Power Magazine Jul, 1998 6.3 out of 10 63
GameSpot Jul 02, 1998 5.4 out of 10 54
GameLemon Oct 15, 2005 5 out of 10 50
RPGFan Jul 10, 1998 50 out of 100 50
HappyPuppy Sep 09, 1998 5 out of 10 50
Game Revolution Aug 01, 1998 C- 42

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Rogee (502) added Quest 64 (Nintendo 64) on Jun 11, 2002