For many gamers, this was the first time they could give characters names... not good names... but names...
The opening menu screen
Naming yourself and your four loyal minions
Shopping in the old west
Starting out in Missouri
It's a LONG walk to the promised land
River crossing is treacherous without help
Problems, problems, problems
Gonna shoot me some cute woodland critters
Perhaps I should have considered TWA
The game's title screen. The game runs in a window with many options such as save, load & help being available via the menu bar.
The start of the game, a sort of mission objective screen.
The party is already partly complete, just waiting for the player to join.
On many screens there is an 'Explain' button. This brings up a window to guide the players' choices. Here there one explains the implication of their career choice.
Equipping the party at the general store prior to departure. The cash available depends upon the players choice of career.
The journey is about to start.
The main game screen. The top window shows the oxen pulling the wagon across the plains. At night there's an animation of a campfire. The journal builds up as the 'days' pass.
The game is full of incidents. These pop up in small windows like this that overwrite the central part of the game screen.
This is the game screen after the bullet stealing incident, note the journal has been updated.
There are many rivers to cross. The size and depth vary.
There are various ways of crossing the rivers. Get it wrong and it could cost a wagon, goods and even a party member.
Each river crossing comes with an animation.
At any point during the day the party can stop and hunt. The cursor turns into cross hairs allowing game to be shot with a mouse click.
The first fort has been reached.
Past the first fort and the going gets tough. The land here is barren and every day there's a picture of starving oxen. On top of that Ezra has broken a leg.