DescriptionApple Panic is a platform game based on the arcade game Space Panic (1980, Universal) and ported to the Apple II by Ben Serki. You control a digger, armed with his shovel, and you must kill your opponents - the evil legged apples.
Your character can only walk left/right and climb up/down the ladders - no jumping - and if the apples touch you, you'll lose.
To kill an apple you must dig a hole on the ground and wait for one of them to get stuck on it. Then you must hit it with your shovel to make it fall to the level below. The apples die if they fall deep enough. Depending on their color, they may require from 1 to 3-level falls, so you may have to dig several aligned holes. Besides, the deeper the fall, the higher you score.
Each level is timed so you must take out all the apples quickly, or you'll lose. If you're successful, the next levels will feature more and more enemies than the previous one.
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|Topic||# Posts||Last Post|
|Submission from 2010||3||Nélio (2006)
Oct 19, 2012
|ICED game launches today!||1||Nicole B
Feb 18, 2008
Apple II version creditsThe author listed on the title screen of the Apple II version (Ben Serki) is different from the authors referenced in the game code itself (T. Nagawa & S. Beppu). According to the book High Score, Serki is the author of the Atari version.
VersionsThere is a rewrite of the game in the Seed7 programming language. There also is an unofficial DOS port of the game.
Information also contributed by Nélio.
Related Web Sites
- Apple Panic's wikipedia page (You can check Apple Panic's wikipedia page here.)