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Both Defender and Stargate make selecting between one or two-player games a confusing process. Neither game maintains a permanent record of high scores. And, though both games allow you to choose a starting wave number, there is no indication of what the numbers mean in terms of difficulty of play. Finally, Defender does not seem to penalize you for shooting the very humanoids you are supposed to rescue. I cannot admit to much enthusiasm for either of these games. Like Pac-Man, they have been surpassed by newer games with more creativity and value. These two are just another blast from the past.