Description
This was one of the first interactive comic books (along with
Lane Mastodon and
Gamma Force.)
The unique element of this software was you could "follow" the narrative from a single character's point of view, or "jump" to another character's. Thus, you could re-read the story to learn new things about how the character's different paths affected each other and the outcome of the story.
The display technology used a 3D vector format; Many scenes scaled (like zooming on a camera lens), although this sacrificed detailed graphical textures and colors.
This Zork inspired comic acts more like a D&D novel, following a party of travelers as they enter and explore Egreth Castle.
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Trivia
Infocomics were a huge commercial failure for a number of reasons:
- it wasn't really a game
- low CGA graphics appeal in a time when EGA was king
- the low pricing did not inspire quality confidence in the consumer's mind