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100 point score based on reviews from various critics.
2.4
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5 point score based on user ratings.

Description

This was one of the first interactive comic books (along with Lane Mastodon and Gamma Force.)

The unique element of this software was you could "follow" the narrative from a single character's point of view, or "jump" to another character's. Thus, you could re-read the story to learn new things about how the character's different paths affected each other and the outcome of the story.

The display technology used a 3D vector format; Many scenes scaled (like zooming on a camera lens), although this sacrificed detailed graphical textures and colors.

This Zork inspired comic acts more like a D&D novel, following a party of travelers as they enter and explore Egreth Castle.


Part of the Following Groups


Merchant Title      
ebay.com
ZorkQuest: Assault on Egreth Castle    
amazon.com
ZorkQuest: Assault on Egreth Castle    
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Trivia

Infocomics were a huge commercial failure for a number of reasons:

  1. it wasn't really a game
  2. low CGA graphics appeal in a time when EGA was king
  3. the low pricing did not inspire quality confidence in the consumer's mind



This entry was contributed by Quapil Bronze Star Contributing Member (4788) and Tony Van (2710)
 

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