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Prince of Persia Classic

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Description

The Grand Vizier, Jaffar, has placed a curse on the girl you love - marry him - or die within the hour. A huge hourglass counts down the seconds of her remaining life. And with you, the Prince of Persia, thrown into the lower dungeons, all hope seems lost. Retrieve your sword, fight your way through Jaffar's evil guards, and save your girl from certain doom.

Prince of Persia Classic is an enhanced remake of the original Prince of Persia created by Jordan Mechner. The visual style has been upgraded to resemble Prince of Persia: The Sands of Time, and the Prince himself has acquired some additional moves, such as the ability to roll, backflip, wall jump and stop time briefly during combat. However, the core gameplay remains the same as the original - defeat Jaffar within one hour, watching out for the many traps and defeating the guards you encounter.

Screenshots

Prince of Persia Classic Xbox 360 Leaping across to a ledge.
Prince of Persia Classic Xbox 360 Climbing down the ledges.
Prince of Persia Classic Xbox 360 The Prince can tiptoe through spikes.
Prince of Persia Classic Android One of loading screen tips

Alternate Titles

  • "Prince of Persia Classic HD" -- iPad title

Part of the Following Groups

User Reviews

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The Press Says

Gamereactor (Sweden) Xbox 360 Aug 20, 2008 9 out of 10 90
Gaming Nexus Xbox 360 Jun 18, 2007 8.5 out of 10 85
Defunct Games Xbox 360 Jun 26, 2007 85 out of 100 85
GameAlmighty.com Xbox 360 Jun 18, 2007 8.3 out of 10 83
GameSpot Xbox 360 Jun 14, 2007 8.1 out of 10 81
Thunderbolt Games Xbox 360 Jul 17, 2007 8 out of 10 80
Gamers' Temple, The Xbox 360 2007 80 out of 100 80
G4 TV: X-Play Xbox 360 Aug, 2007 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Gaming Target Xbox 360 Jun 15, 2007 8 out of 10 80
Computer and Video Games (CVG) Xbox 360 Jun 13, 2007 6 out of 10 60

Forums

Topic # Posts Last Post
Split? 3 GTramp (38996)
Oct 30, 2012

Trivia

Version differences

The PS3 and X360 versions of the game use a 3D engine and the levels are often viewed from an angle, giving the game a 3D feel while still being a classic 2D puzzle-platformer. However, the version for mobile devices (Android, iPad, iPhone) is developed with a 2-dimensional engine, so backgrounds and other elements of the levels are completely static. However, this version keeps all the elements introduced in the console version (3D cutscenes, butterfly that helps navigate etc.)
Contributed to by MrMamen (5399), Kabushi (127053), Terok Nor (19024) and Ben K (23100)