Text-based adventure game inspired by the cult classic British television show about a former spy who is abducted and sent to a resort-themed "prisoner" where his captors attempt to get him to reveal why he resigned from his classified job.
The game takes place on "The Island," where the player travels from building to building, each hosting a metaphorical quest in which the player's creative thinking skills are tested. Players demonstrating individual thinking eventually gain access to the Island's "Caretaker," and their ensuing conversation (using a language parser) can lead to the player's freedom.
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EduWare never actually obtained a license from the television series' producers. The company simply called ITC, asked if they had any issues with a Prisoner-themed restaurant, and when ITC said that would be okay, EduWare decided they didn't need a license to make a Prisoner-inspired game.
The game was remade as "Prisoner 2" in 1981.
The rights to the game was eventually purchased by Sierra On-Line, Inc., but they never produced a sequel or remake because they reportedly couldn't find a designer with the right mindset, and original designer David Mullich wasn't willing to move to Oakhurst, California.
This entry to the MobyGames database was contributed by David Mullich (339)
on Jul 14, 2003.