User Reviews

There are no reviews for the PlayStation 2 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 4.0
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.6
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 3.7
Sound / Music The quality of the sound effects and/or music composition 4.3
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Overall User Score (14 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Worth Playing (Feb 20, 2010)
Silent Hill: Shattered Memories may be considered one of the last significant games to come out for the PS2, but it is also one of the better ones. Everything about it, from the graphics to the sounds to the controls, ranges from very good to exceptional and shows that developers can still squeeze out a good gaming experience from such an old system. More importantly, it emulates the ideal of the first game in that there are alternate ways of telling a good horror story beyond what gamers have already come to expect from the genre. Fans of the series will have already obtained a copy of the game, while gamers who aren't squeamish about cursing and mature themes will do well to pick up this one as well.
PlayStation Lifestyle (Jan 25, 2010)
Silent Hill: Shattered Memories is an excellent addition to the series, and having played all of them, it is now one of my favorites. Its deep storyline, complex characters, and intriguing profile system come together to make it shine in the darkness. Developer Climax took a risk in changing the series’ format so radically, but I believe it paid off handsomely.
IGN (Feb 01, 2010)
Shattered Memories isn't your typical Silent Hill game. Some devoted fans will undoubtedly raise a fuss over every difference whether subtle or grand, but I believe this re-imagining succeeds as both a sequel and a departure. The overarching narrative, characters, and monsters will all seem faintly familiar to Silent Hill purists, but Climax has taken the series and run with it, crafting a title refreshingly different yet still at times quite scary. For my money, the game controls and looks best on Wii. Not only is the Wii remote ideal for Mason's flashlight, but there are added visual effects in the Nintendo built. However, the PS2 iteration is no slouch, either. It very closely resembles the Wii incarnation and controls well enough with dual-analog sticks that gamers who don't own both systems won't miss the Wii remote. Meanwhile, since the content is otherwise identical, there's great fun to be had.
75 (2010)
Bonne surprise que ce Silent Hill : Shattered Memories. Le titre promet une aventure passionnante et ce changement de gameplay est bénéfique, apportant un peu de sang neuf à la série. Sans compter une ambiance unique. A noter que le jeu fonctionne également sur la PS3 60 Go.
Gamekult (Feb 22, 2010)
Pratiquer une refonte du moule traditionnel de la série fût à coup sûr la meilleure décision prise par Climax Studios au lancement du projet Shattered Memories. Totalement réinventé et méconnaissable, le premier Silent Hill troque ses horreurs occultes et son brouillard légendaire contre une ambiance glaciale et un périple dont l'imaginaire s'adapte en partie à la psyché du personnage/joueur. Malgré quelques écarts techniques et une structure pas aussi modulable qu'on peut l'espérer au final, ce nouvel épisode signe le retour de la série sur le terrain de l'audace et de l'introspection. Et après un Silent Hill : Homecoming en demi-teinte, on ne peut que s'en réjouir.
70 (Feb 22, 2010)
Silent Hill Shattered Memories est un titre qui divisera au sein de la communauté Silent Hill. Tout en ayant habilement remanié le fond et la forme, les développeurs de Climax se sont néanmoins fourvoyés en cherchant coûte que coûte à construire leur jeu autour de quelques éléments de gameplay. Le résultat se veut donc mi-figue mi-raisin. En somme, si on appréciera un scénario plus sophistiqué ou l'ambiance glaciale, en totale opposition avec celle du volet initial mais dénotant d'un malaise aussi profond, on pestera devant une plus grande linéarité et des séquences de cauchemar synonymes de courses-poursuites complètement loupées. Toutefois, Silent Hill reste plus que jamais une aventure dérangeante. Dommage que ce ne soit pas toujours dans le bon sens du terme...
Cheat Code Central (Feb, 2010)
I really had high hopes for Silent Hill: Shattered Memories. The idea of a game that adapts to your psychological profile is certainly intriguing, but the problem with Silent Hill is that they just didn't push this feature far enough. Though the choices you make will influence the setting of the action in the game (and predictably, the ending as well), not enough was done to make the experience feel like it was customized to scare you. In fact, the only truly scary thing about the game is how terrible the nightmare sequences are. If you are a survival horror fan, prepare to be disappointed by Silent Hill: Shattered Memories.
GameZone (Jan 29, 2010)
As an interactive story, Shattered Memories is deep and memorable. The music is unfathomable; if there’s ever been a composer who understands the true meaning of survival/horror music, it’s Akira Yamaoka. But unless you’re a newcomer searching for something that’s barely challenging and is only marginally horrific, Shattered Memories is best experienced as a one-time rental. Play it for the story, not for the gameplay.