🕹️ New release: Lunar Lander Beyond

Rolling Thunder

aka: Arcade Archives: Rolling Thunder, RT, Rolling Thunder: Have you got what it takes?
Moby ID: 7373

[ All ] [ Amiga ] [ Amstrad CPC ] [ Antstream add ] [ Arcade ] [ Atari ST ] [ Commodore 64 ] [ NES ] [ Nintendo Switch add ] [ PlayStation 4 add ] [ Wii add ] [ ZX Spectrum ]

Amiga screenshots

thumbnail
loading screen
thumbnail
Title
thumbnail
Your character
thumbnail
jump up
thumbnail
jump down
thumbnail
Big step
thumbnail
shot in the leg
thumbnail
Dead
thumbnail
game over

Amstrad CPC screenshots

thumbnail
Loading screen.
thumbnail
Title screen.
thumbnail
Let's go.
thumbnail
Look inside the door.
thumbnail
Kill him.

Arcade screenshots

thumbnail
Title screen
thumbnail
Maboo, leader of Geldra
thumbnail
You can choose to start in any of five major areas - convenient
thumbnail
Starting the game
thumbnail
Killing a "masker"
thumbnail
I'm hit (though not killed thankfully)
thumbnail
Now I'm dead
thumbnail
Got some bullets
thumbnail
Another area, those guys behind the metal fence can't hit me yet
thumbnail
Trying to survive
thumbnail
Machine gun rocks
thumbnail
In this area we meet strange yellow creatures
thumbnail
Fighting may through another area

Atari ST screenshots

thumbnail
Title screen
thumbnail
Start screen
thumbnail
Beginning level 1
thumbnail
Egad! Enemies! In great abundance!
thumbnail
Crouching and watching my bullets clear the air over a slain opponent
thumbnail
Ducking into a nearby closet
thumbnail
They don't see me, but they're dropping tons of grenades hoping to flush me out.
thumbnail
A cold murder, execution-style, at point-blank range!
thumbnail
Urrgh, he got me!
thumbnail
Game over!

Commodore 64 screenshots

thumbnail
Loading screen
thumbnail
Title screen
thumbnail
The first level
thumbnail
Getting a better gun that shoots faster
thumbnail
Don't touch those laser beams
thumbnail
Entering the next area
thumbnail
Ducking under a shot - you'll do this pretty often before the game is finished
thumbnail
Picking up some ammo
thumbnail
Two bad guys are attacking
thumbnail
Shot one, two more to go
thumbnail
This guy is throwing grenades
thumbnail
Don't get pushed of the platforms by that thing

NES screenshots

thumbnail
Title screen
thumbnail
Find bonus items behind doors
thumbnail
Blasting bad guys
thumbnail
Leila is in trouble!
thumbnail
Look out, a bad guy is dropping explosives
thumbnail
Dodging bullets
thumbnail
Could be in trouble here
thumbnail
Game over
thumbnail
The game is structured into stories and areas
thumbnail
Shooting bad guys
thumbnail
You can jump to higher floor by pressing up+jump
thumbnail
You can get machine gun (faster shooting speed) or regular bullets in specially marked doors
thumbnail
It's better to dispose of any enemies you see, or they may corner you
thumbnail
Enemies may pop out of these tires (I think these are tires), so beware
thumbnail
Agent Albatross can't shoot while jumping or change the direction mid-air, so most likely he's jumping to his doom in this screenshot
thumbnail
The bomber got me
thumbnail
Area clear
thumbnail
Two bombers. Their grenades fly quite fast
thumbnail
Death in the warehouse
thumbnail
Luckily, you can jump down these stairs, so this whole segment becomes easily manageable
thumbnail
Three blue guys appear out of thin air
thumbnail
Another scene with Leila
thumbnail
A change of scenery. Now we're in some sort of cave
thumbnail
This new type of enemy will jump at you and kill you quickly
thumbnail
What could I do here?! Oh, I know. Shoot preemptively, and memorize all enemy patterns. Applies to the whole game.
thumbnail
Another new enemy - panther
thumbnail
Oh the birds, damn birds!
thumbnail
The levels have more "techno" look as we approach the Geldra hideout
thumbnail
New decoration element - jail bars
thumbnail
Not just a decoration though - you can get behind the bars and avoid some enemies
thumbnail
Oh, lasers and bombers
thumbnail
Fire-man
thumbnail
The lasers have a very fast pattern
thumbnail
How am I supposed to get past it? Only manipulation with enemy patterns will help
thumbnail
The enemies are shooting relentlessly. Agent Albatross pushes on
thumbnail
Another change in scenery
thumbnail
Geldra's hideout. Enemies pouring in from all sides
thumbnail
Maboo, the leader of Geldra

ZX Spectrum screenshots

thumbnail
Loading screen
thumbnail
Main menu
thumbnail
Ready to start
thumbnail
Starting position
thumbnail
Shoot him before he shoots you
thumbnail
Exiting one of thew doros for more ammo
thumbnail
Game Over
Are we missing some important screenshots? Contribute.