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Atari ST
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In this 3D Rotoscoped landscape the player controls Rotox the robot, which is required to to eradicate any form of mechanized existence on each of the levels. Each level is comprised of nine sectors, which are not all linked together. At the beginning of each level you drop in from above and get a general overview of the level.

Planning a path from sector to sector often involves using moving pathways. The sectors are heavily defended, but weapons can be picked up throughout. When a sector is cleared of robots, the screen flashes and the player is free to move on to the next sector.


Rotox DOS Intro - Hmm, that looks like Rocket Ranger?
Rotox Atari ST Killed one enemy, lots left to kill
Rotox Atari ST The starting point
Rotox Atari ST Moving platforms ahead

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Critic Reviews

CU Amiga Amiga Jun, 1990 97 out of 100 97
Amiga Format Amiga Jul, 1990 84 out of 100 84
Computer and Video Games (CVG) Amiga Jul, 1990 81 out of 100 81
The Games Machine (UK) Amiga Jul, 1990 79 out of 100 79
Computer and Video Games (CVG) Atari ST Jul, 1990 79 out of 100 79
The Games Machine (UK) Atari ST Jul, 1990 78 out of 100 78
ST Format Atari ST May, 1992 61 out of 100 61
Amiga Joker Amiga Sep, 1990 57 out of 100 57
Power Play Amiga Jul, 1990 43 out of 100 43
Power Play DOS Oct, 1990 40 out of 100 40


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Cancelled Konix port

Was also in development for the cancelled Konix Multi-System console.


  • ST Format
    • Issue 01/1991 – #8 Best Shoot-'em-Up Game in 1990 (Atari ST)

Contributed to by Mick West (157) and Macintrash (2494)