DescriptionIn this 3D Rotoscoped landscape the player controls Rotox the robot, which is required to to eradicate any form of mechanized existence on each of the levels. Each level is comprised of nine sectors, which are not all linked together. At the beginning of each level you drop in from above and get a general overview of the level.
Planning a path from sector to sector often involves using moving pathways. The sectors are heavily defended, but weapons can be picked up throughout. When a sector is cleared of robots, the screen flashes and the player is free to move on to the next sector.
Part of the Following Group
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|CU Amiga||Amiga||Jun, 1990||97 out of 100||97|
|ACE (Advanced Computer Entertainment)||Amiga||Jul, 1990||905 out of 1000||90|
|Amiga Format||Amiga||Jul, 1990||84 out of 100||84|
|ST Format||Atari ST||Jul, 1990||81 out of 100||81|
|Computer and Video Games (CVG)||Amiga||Jul, 1990||81 out of 100||81|
|The Games Machine (UK)||Atari ST||Jul, 1990||78 out of 100||78|
|ST Format||Atari ST||May, 1992||61 out of 100||61|
|Power Play||Amiga||Jul, 1990||43 out of 100||43|
|Power Play||DOS||Oct, 1990||40 out of 100||40|
|Amiga Power||Amiga||May, 1991||17|
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Cancelled Konix portWas also in development for the cancelled Konix Multi-System console.
- ST Format
- Issue 01/1991 – #8 Best Shoot-'em-Up Game in 1990 (Atari ST)