User review spotlight: Carmageddon (DOS). Released in 1997.
Starting a new game
Strange eyes in the entrance hallway
Exploring a stone passage
Found a trap door in the pedestal room...
...which leads to death! Game over!
The kind of venture varies depending on the platform it's running on.
Beware the light daemon!
In the dark! I hope a grue doesn't eat me.
Top center kindly lets you know that there's more text to be read.
A sinister magical message
Detailed descriptions of in-room objects
Attempting to converse with the brightest bulbs in the room
In-game pull-down menus
Starting the game
What odd behavior for such a brave warrior!
Well, first "puzzle" solved...
Eww, what a place...
Adventure is over
This is how the hallway looks when I entered it...
...and this is how it looks after I've fiddled with the coffins!
So, where might the hidden passage be?
Two bridges. Which one to take?
Starting point of game
Oh oh! Shouldn't have done that!
Thou Art Dead!
Wonder if I can get up there?
How do I get the key across shark-invested waters
A waterfall and a landslide
Strange lock on that door
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