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Amstrad CPC
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As BLOB, the Bio-Logically Operated Being, you are sent into an unstable planet and charged with the task of preventing it from exploding. This involves collecting various items (the exact combination is different every time you load the game) and taking them to the planet's core.

The game is an arcade adventure viewed from the side, with 512 screens arranged in a 16x32 pattern. A teleport system exists, so once you find the codes you can get quick access to different parts of the game.

The creatures to avoid are intelligent, getting tougher to predict as you get closer to the centre, but you are armed with a gun and can also try to avoid them. BLOB has a set of platforms which can be used to allow limited vertical movement, but these disappear after a few seconds each use.


Starquake Amstrad CPC I lost my last life.
Starquake Amstrad CPC Title screen
Starquake DOS Access denied
Starquake DOS Attempting to climb past this obstacle

User Reviews

There are no reviews for this game.

The Press Says

Sinclair User ZX Spectrum Nov, 1985 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Computer and Video Games (CVG) Commodore 64 Jun, 1986 10 out of 10 100
Crash! ZX Spectrum Nov, 1985 96 out of 100 96
Crash! ZX Spectrum Sep, 1988 91 out of 100 91
Amstrad Action Amstrad CPC Jul, 1986 80 out of 100 80
Atari ST User Atari ST Oct, 1988 8 out of 10 80
Sinclair User ZX Spectrum May, 1988 8 out of 10 80
ST Action Atari ST Jul, 1988 69 out of 100 69
Your Spectrum ZX Spectrum Dec, 1985 57 out of 100 57


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The PC release was actually a "flippy" disk: The PC version was on the front side, and the Commodore 64 version was on the reverse side.

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Contributed to by Trixter (8743), Sciere (233844), Kabushi (116357), Martin Smith (63198) and Servo (55897)