MobyRank MobyScore
Wii
...
4.0
Commodore 64
90
3.7
Amstrad CPC
...
4.0

Description

Your home solar system of 15 planets has been attacked by a horde of Super Dreadnoughts, from a race who wish to harvest your universe's minerals for their own use.

You must pilot your craft through some of the hardest levels ever created and shoot down all the enemy space craft and ground weapons, and avoid the many indestructible hazards.

The innovation is that you do not simply travel in a single direction, but instead move from left to right or right to left depending on where the current targets are, in a manner more similar to Defender than most shoot 'em ups.

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User Reviews

A new direction in shoot'em-ups Commodore 64 Игги Друге (31854)
A defining moment for shoot-em-ups. Commodore 64 RUSSELL HUGHES Bronze Star Contributing Member (9)
Another Great Andrew Braybrook game Commodore 64 Scott G (732)

The Press Says

Zzap! Commodore 64 Mar, 1986 94 out of 100 94
Zzap! (Italy) Commodore 64 Jun, 1986 94 out of 100 94
Happy Computer Commodore 64 1986 92 out of 100 92
GamesCollection Commodore 64 Apr 05, 2008 9 out of 10 90
ASM (Aktueller Software Markt) Commodore 64 Apr, 1986 8 out of 10 80
Official Nintendo Magazine Wii Mar 28, 2008 61 out of 100 61
Nintendo Life Wii Mar 29, 2008 6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars6 Stars 60

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Trivia

Awards

  • Happy Computer
    • 1986 - Best Action Game of the Year
    • Issue 04/1987 - #4 Best Game in 1986 (Readers' Vote)

Spectrum joystick issue

Initial copies of the Spectrum version only supported the Kempston joystick protocol, rather than the Sinclair system which was the only one available to users of the then-new +2 models. After complaint from several people who'd bought the game and only been able to play it using the keyboard, Hewson altered the code.


This entry was contributed by Quapil Bronze Star Contributing Member (4752), Kabushi (104305), Martin Smith (63223), gamewarrior (5078) and Derrick 'Knight' Steele (2161)
 

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