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At the end of the day, Vay is yet another great reason to own a Sega CD system. Granted, there weren't many reasons, but the 4 Working Design RPGs are reason alone to own one, and Vay stands proudly with the other three games and easily holds its own. Don't expect the type of visual eye- candy you'll see in most of today's RPGs, but Vay proves that you don't need a lot of flashy graphics in order to make an outstanding RPG. If you don't have a Sega CD, Vay is one damn good reason to get one, and if you already have a Sega CD, then you really need to put this one on your RPG wish list.
SEGA CDGamePro (US)
You'll tolerate Vay's lack of originality for the promise of its prose. Developers, take a lesson, this, and not sound and graphics, is the sophistication that CD games have been so lacking. The rest of you just sit back and enjoy.
SEGA CDMega Fun
ein typisches RPG
mit all den Besonderheiten, die wir
an solchen Spielen so schätzen:
Guter, einfühlsamer Sound, alles
andere als aufwendige, dafür
aber zweckmäßige Grafik, und
eine stimmungsvolle Story. Ihr
führt eure Party von bis zu vier
Charakteren durch die aus der Draufsicht
besucht Burgen, Städte und
Dungeons, die aber nicht besonders umfangreich ausgefallen sind; andererseits verliert Ihr
dadurch nicht so leicht die Übersicht, da es keine Kartenfunktion
gibt. Die meiste Zeit verbringt
Ihr damit, gegen Monsterhorden
zu kämpfen, was für manchen
vielleicht langweilig, ist, für
echte Rollenspielfreaks aber das
Nonplusultra des Genres darstellt. Das Beste ist aber, daß Ihr
an jedem beliebigen Punkt des
Spieles abspeichern könnt, was
den Frustfaktor gegen Null tendieren läßt. Für RPG-Freaks mit
guten Englischkentnissen ist Vay
ein absolutes Muß.
Ganz ehrlich, "Vay" ist besser als sein Ruf und kann sich locker mit der Mega CD-Version des ersten Lunar-Teiles messen. Dazu tragen die coole Geschichte, die herausfordernden Kämpfe sowie die toll designten Gegner bei. Wer vor Rollenspielen mit Biss nicht zurückschreckt, der sollte auf alle Fälle einen Blick riskieren!
SEGA CDAll Game Guide
But the above doesn't really affect the game much. The bottom line is that Vay is a great role-playing game that every fan of the genre should be able to get into. Its got a great storyline and character dialog / translation, humorous overtones, and some really great anime story sequences.
In the end I found Vay to be more than just a solid RPG and much more than the bitter disappointment it's made out to be. This was one of the great games of the genre for it's time, and if it wasn't for a couple of noticeable flaws, it would truly be a masterpiece.
Working Designs tried very hard to make this game into something special, and for that, their effort should be commended.
However, with its many short falls and overly difficult game play, this one doesn't hold a candle to their other legendary titles.
SEGA CDGame Players
Vay might not be the most innovative or best looking --- in other words, the most technically perfect. But it still wound up being the one I kept hurrying to get back to. So go figure, it's just fun.
Inconsistent as it may be, though, Vay is still worth playing. One could essentially call it a slightly above-average 16-bit RPG with CD technology driving it. While the crude animated cutscenes and wooden voice acting might be considered quaint (at best) today, they also do offer something different from what you'd get on the SNES or Genesis. Vay might feature its share of frustrations and annoying aspects, and it might be one of "those" RPGs, but there are some pretty neat aspects to it as well. While it’s not one of those special "must-play" games of the era, it does provide a fair amount of fun and even more challenge for true RPG junkies.
SEGA CDElectronic Gaming Monthly (EGM)
From Working Designs (Lunar: The Silver Star) comes another RPG that should keep fans of the genre more than happy. This one contains huge areas to explore, plenty of comrades to help you and excellent cinemas (courtesy of the CD technology). However, the story just isn't that unique (rescue your love who has been kidnapped when you were about to tie the knot), to catch one's attention. Gamers who aren't necessarily RPG nuts may not be drawn to this title, but it's nice to see more games like this for the system. It has excellent music.
iPhoneSlide to Play
Thematically, Vay is stuck between worlds: it's far too casual to satisfy JRPG fans for long, but it still has more than enough JRPG weirdness to alienate passers-by. The game's production values are also uneven. If you like Final Fantasy-style games and are willing to overlook such issues, you will probably get $5 worth of enjoyment out of Vay, but we suggest saving your money until something better comes along.
Vay au final se révèle d'un classicisme poussé à l'extrême. Cela aurait pu être excusable si le jeu était sorti sur NES / Master System, malheureusement il possède de sérieux concurrents sur MegaCD. Son arrivée sur iPod Touch / iPhone ne lui permettra pas de se redorer un blason mais tout juste de contenter les joueurs nomades avides de continuer à toucher leur passion où qu'ils soient.