mission one (allies) - rescuing Einstein
mission three (soviets) - spy chase
Soviet Yak fighters and planes that drop parabombs attacking the chronosphere & two gap generators
Using a Medic to heal Tanya
Transports unloading a bunch of medium tanks for an old-fashioned tank rush
Without any attack dogs in sight, the spy can enter the soviet base undetected and gather information by infiltrating buildings
With the engineer you can take over damaged enemy buildings. Then you can produce their type of units
Allied gunboats vs. soviet submarines
Rocket launchers firing long-range V2 missiles at a radar dome
Where Soviet Mammoth tanks pass through, nothing stays alive.
Nice way to start a mission is by overtaking the enemy base.