86
MobyRank
100 point score based on reviews from various critics.
3.7
MobyScore
5 point score based on user ratings.

Description

The year is 2419 and rival megacorporations Crayven Corporation and the Order of the New Dawn use the overt force of their armies to acquire and hold resources in outlying colonies.

You are selected to lead Crayven Corp. expeditionary forces to secure the resources of remote planet Krig-7b. The New Dawn have already occupied the planet, in an attempt to acquire a secret item of unknown, but unimaginable power. Your task is to prevent the New Dawn from unlocking this secret.

Ground Control is a fully three-dimensional Real Time Strategy Game. Squads operate on a fully-three dimensional battlefield. Line of sight, ground cover and terrain advantage all come into play.

Field commanders can easily zoom in and out from high vistas for a strategic view of the battlefield, all the way down to the highly detailed individual unit.

Harvesting the farm, developing units through a technology tree, refining special gas, or mining magic crystals, as found in other RTS games, does not take place in real combat. The same holds for Ground Control. There is no harvesting or technology tree. Players only have the squads available in the field that they deploy in dropships, with reinforcements available in limited supply. Resource management in Ground Control is the use and defense of combat field squads, not of harvesters or builders.

Units (managed in groups, or Squads), are divided between the Crayven Corporation and the Order of the New Dawn. Individual units are detailed, fully rendered and animated 3d models.

The Crayven Corporation tend to use more traditional squad types, such as tracked vehicles, that use explosive type weapons. For example, Crayven use the Armored Personnel Carrier with its field repair capability to assist in battlefield repair, and of course to deploy is effective "Marine" Rifle Infantry. The light, medium and heavy battlefield tanks (referred to as Terradynes) serve as the main Crayven offensive force, in addition to artillery squads. The Crayven will also deploy its airborne units (Aerodynes), such as the fighter, attack, or bomber class Squads.

The Order of the New Dawn employ less traditional squads to the battlefield. The New Dawn deploy hovering, high speed, high mobility units that use energy-based weapons. In addition to light, medium and heavy 'Hoverdynes' (floating tanks), for example, the New Dawn employ powerful hovering beam platforms for artillery support. The New Dawn's armies are further bolstered by a several air squads.

All told, players in service for the Crayven Corporation have fourteen unit types (four air units, and ten ground unit types) available. New Dawn disciples will have also have fourteen squad types (eleven ground units and three air) at their disposal. Both armies have special weapons and equipment for each squad.

The units for both corporations are available in the single player Ground Control campaign. The first several missions are completed under the banner of the Crayven Corporation, using Crayven squads. Later, the player uses New Dawn squads to complete missions.

Ground Control's squads are easily customizable. Squads can be outfitted with numerous special weapons and equipment, such as tactical nuclear shells, or deployable turrets.

Ground Control does not ship with 'skirmish' support. It is not possible to call up a game and play against Artificial Intelligence opponents on all multiplayer Ground Control maps. Cooperative play (multiplayer completion of the single player campaign) is also not supported. Another significant limitation is that Ground Control currently does not have an in-game save feature.

Multiplayer gameplay is fast paced, with emphasis on tactics. Ground Control is the first RTS game featuring 'drop-in' support: Players may simply log in to a Ground Control drop-in game in progress, rapidly outfit their squads, and join in the combat.

Gameplay types include traditional deathmatch, where players are awarded points for destroying enemy squads. Ground Control multiplayer also includes 'Scorezone,' and 'Flagzone' modes, where players are awarded for retaining control of strategic locations in the multiplayer arena. Teamplay is also fully supported, with up to eight players in a match.

Multiplayer supports LAN and internet play, and is customizable. Hosts can set the technology level available, either restricting, or providing access to more advanced squads. Hosts may also adjust the overall damage level for all squads, ranging from 'wimpy' to the devastating 'Viking' damage setting. They may also adjust game score and timelimits, map cycles, squad weapon and equipment loadout, and the availability/vitality of the APC.

In addition, the game with an (unsupported) map editor, GenEd, out of the box. GenEd, used by Massive Entertainment in production of Ground Control, is a tool for creation of single- and multiplayer missions.

Alternate Titles

  • "地面控制" -- Chinese Title (Simplified)
  • "Genesis: Aperian 7" -- Working Title
  • "Dimian Kongzhi" -- Chinese Title

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User Reviews

An almost unheard of gem. kbmb Bronze Star Contributing Member (400) unrated

The Press Says

Game industry News (GiN) 2000 5 Stars5 Stars5 Stars5 Stars5 Stars 100
PC Gamer Brasil Nov, 2000 96 out of 100 96
games xtreme Jun 30, 2000 9.3 out of 10 93
ActionTrip Jun 16, 2000 90 out of 100 90
IGN Jun 12, 2000 8.6 out of 10 86
GameSpot Jun 15, 2000 8.5 out of 10 85
Absolute Games (AG.ru) Jun 11, 2000 85 out of 100 85
RealGamer (Benelux) Jul, 2000 8.4 out of 10 84
PC Games (Germany) Mar 07, 2001 80 out of 100 80
GameSpot (Belgium/Netherlands) Jun 30, 2000 76 out of 100 76

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Trivia

The official Sierra game servers were shut down on 1st November 2008.


This entry to the MobyGames database was contributed by Wilhuf (8) on Jun 19, 2000.
 

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