User Reviews

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Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.8
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.2
Graphics The quality of the art, or the quality/speed of the drawing routines 4.5
Personal Slant How much you personally like the game, regardless of other attributes 2.8
Sound / Music The quality of the sound effects and/or music composition 2.8
Overall User Score (6 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Gamer's Pulse (Nov 16, 2000)
Start-Up 2000 is a very fun and challenging game. It’s not for everyone, especially if you don’t like games such as Sim City or any other Sim games. I found myself spending many hours playing, unaware that it was draining all that time from me and enjoyed the time I spent playing it. I did get very frustrated considering I tried several times using several methods and was never able to keep my company afloat. This, along with the various products and configurations available, make the game pretty replayable, at least until you find the secret I’ve yet to find to running a business. This may not be a blockbusting action title or earth-shattering RPG, but it’s a good game nonetheless, and worth a look if you’re interested in simulations, especially business sims.
Although it’s by no means perfect, Start-Up 2000 is one of the best ‘serious’ business simulators to come along in a while. Beginning with existing products, the stark focus on the development of high-tech devices truly helps to set this title apart as a truly atmospheric game that encourages innovation and theoretical originality alongside its cutthroat business practices. Generally speaking, the experience is highly enjoyable and provides some of the most memorable opportunities that the genre has seen. It’s not without its definite problems, though, as its merciless learning curve and its utterly unforgivable, baffling lack of a financial overview screen keep it from hitting the truly high and classic notes. Nevertheless, Start-Up 2000 revives some of the past greatness of Capitalism Plus, and offers some terrific business management opportunities that genre fans won’t want to miss out on.
So, as a simulation Start Up 2000 is certainly worth playing. Simulations should (in their essence) promote a greater understanding of their concepts and ideas in the minds of the players. Like the all time greats (M.U.L.E., SimCity, et al.) Start Up 2000 gets the job done. It's worth a go. But don't expect it to be as easy as you probably think.
The features that make START-UP 2000 an enjoyable simulation — i.e., the myriad of variables that you control — can also make it somewhat frustrating for someone who just wants a game they can jump right into. The tutorial is fairly non-instructive and the requirements for success are not necessarily intuitive. However, an excellent manual/strategy guide does much to get you started in the right direction, and observing the moves of the computer opponents is enlightening. If you’re willing to put in some thinking time, START-UP 2000 is an enjoyable simulation and an education that won’t cost you your life savings!
70 (Jan 12, 2000)
En bref, un jeu qui tient la route et qui contentera soit les assoiffés de pouvoir, soit les accros aux stratégies marketing en pillule. On a vu de meilleurs jeux de gestion et aussi des plus drôles mais Start-Up a au moins pour lui d'être original.
Allein durch die optische Darstellung der Produktionsanlagen, Entwicklungslabors und der dazugehörigen Angestellten werden die komplexen Abläufe regelrecht greifbar. Wenn man sich bei der Grafik noch ein wenig mehr Mühe gegeben und umfangreichere Missionen entworfen hätte, könnte Start-Up eine richtig runde Sache sein. Aber auch so werden nicht nur angehende Betriebswirte ihre Freude an diesem Programm haben.
Das Spiel leidet ironischerweise unter seinem enormen Realismus; die Wirtschaftssimulation ist ausgesprochen kompliziert und trocken. Fazit: Letztendlich nur interessant für Leute, die über ein abgeschlossenes BWL-Studium verfügen oder zumindest eines anstreben.
GameStar (Germany) (Dec, 1999)
Wenn High Tech Start Up eine akkurate Simulation des Manager-Alltags ist, dann muß es in den Führungsetagen ziemlich langweilig sein. Trotz durchgestyltem Design und eher peinlicher Büroansicht: Das Spiel reduziert sich schnell auf simple Zahlenschieberei. Für wichtige Ressorts wie die Personalverwaltung fehlen übersichtliche Statistiken – so würde kein Manager arbeiten wollen.
Absolute Games ( (Feb 22, 2000)
Все это не так. Глобальный обзор игры неутешителен: в ней нет изюминки. Все упрощено, примитивно, кое-где нудно. Создатели, при всем желании сделать полноценный экономический сим, не смогли переплюнуть по играбельности даже тот самый Detroit (кажется, 6-летней давности). Start-Up получился одноразовой игрой, подходящей разве что для подготовки к экзамену по соответствующей дисциплине. И это при наличии некоторых успешных фич... Увы, золотую середину между интересностью и профессионализмом (читай: качеством) в Monte-Cristo не нашли.
GameSpot (Sep 06, 2000)
Start-Up 2000 features several adjustable options, in addition to an exhaustive manual that explains how everything relates to everything else. Even so, the fact that you're unsure of your progress until the month's end makes the gameplay elements seem that much more ineffectual. As a result, jumping from screen to screen tends to get tiresome and even confusing. If the game's interface were easier to navigate, if the staff had more character, and if the countless adjustments you had to make throughout the game had a more immediate effect on your progress, Start-Up 2000 would have been that much better. But as it is, it lacks the excitement and strategic challenge you might expect from a game about the cutthroat high-tech market. If you're looking to sharpen your management skills in a high-tech arena, you're probably better off digging up an old copy of Tom Clancy's