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DescriptionOn the 3rd of August, the Swine National Army invaded CarrotLand, home of the Rabbit nation. The poor Rabbits were defeated within two weeks, only a small pack survived and is now planning the counterstrike.
S.W.I.N.E. is a real-time strategy game in a 3D environment, similar to Emperor: Battle for Dune but with a humorous twist. In S.W.I.N.E., you do not command humans or robots but - as the name suggests - animal armies.
In the first campaign, you are to command the Rabbit forces in their nearly hopeless battle against the evil Swine. The second - and much harder - campaign lets you lead the mighty army of the Swine. You cannot build anything on the battlefield - you select your units before you start the mission. You can take special repair units with you which can recover damaged and even dead units on the fly - for a cost, of course.
There are over 6000 speech samples for the Swine and Rabbit soldiers who comment on anything they see or do. When you blast something up, it'll explode in a colourful firework - there's no violence involved. There are 22 missions (11 for each campaign) and 10 additional multi-player maps, as well as three difficulty settings.
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TriviaOn December 20, 2005 Stormregion released S.W.I.N.E. for free. The game was updated to version 1.9 and made compatible with Windows XP.
phlux (4144) added S.W.I.N.E. (Windows) on Jan 27, 2002
Tamás Szerémi (Havoc)Lead Design:
Péter Bajusz (Hyp‑X)Programming:
Gábor Mogyorósi (Mogyi)Level Editing:
László Nagy (Termi)3D Graphics:
Zoltán Ruzsányi (Bruzsy)SFX:
Tibor Járási (Spender)Interface Design and Graphics:
Gábor Palkó (Palkó)Sales:
Peter Wodzinszki (Petroff)SFX:
Gábor Mogyorósi (Mogyi)Animations, Intros, Intermediate Sequences:
CiDRabbit and Pig Animations:
Digital RealityVoice Recordings:
Lunatic SynchronHardware Compatibility Tests:
Absolute Quality Inc.Layout:
HDKU.S. Box Design: