Brute Force (Xbox)

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Developed by
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Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.
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You control a team of 4 elite and unique squadron members:

Hawk, who has the ability to turn invisible and use a powerful melee attack; Flint, the sniper expert with the ability to auto target on enemies and cleans up with one shot kills; Tex, the heavy weapons expert who can also disarm mines; and Brutus, the only non-human member of the squad has a unique thermal vision and can regenerate energy over time.

Switch between all 4 squad members during play at a touch of a button in order to accomplish goals (using each members strength to get past an obstacle, be it many enemies, puzzles or long distance attacks). Each of the 18 missions has a new challenge and a range of human and alien enemies to overcome.

Multiplayer mode allows up to 8 people to fight as two teams of 4 against each other in a range of different play modes, and download new levels via Xbox Live support.


Brute Force Xbox Mutants have a habit of exploding when killed
Brute Force Xbox You will be seeing a lot more of this guy on the later levels!
Brute Force Xbox The start screen
Brute Force Xbox The graphics are great in this game

Promo Images

Brute Force Screenshot
Brute Force Screenshot
Brute Force Screenshot
Brute Force Screenshot

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User Reviews

Decent at most. MegaMegaMan (2285) 0 Stars0 Stars0 Stars0 Stars0 Stars

Critic Reviews

games xtreme Jun 18, 2003 9.3 out of 10 93 (UK) Jun 18, 2003 8 out of 10 80
ActionTrip Jun 18, 2003 75 out of 100 75
Lawrence Jun 10, 2003 B 75
Yiya Jun 23, 2003 11 out of 15 73
Game Revolution May 01, 2003 B- 67
Thunderbolt Games Jul 02, 2003 6 out of 10 60
X-Power Jul 22, 2003 6 out of 10 60
GameSpy May 29, 2003 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Bordersdown 2003 5 out of 10 50


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Xbox announcement

Brute Force was the first Microsoft Game Studio title announced after the launch of Xbox in 2001.

Related Web Sites

Kartanym (12782) added Brute Force (Xbox) on Jun 12, 2003