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In other words ... love the original, love arcade racing? Love retro? Well ... Outrun 2 awaits you! Absolutely fantastic!
Concluyendo, OutRun 2006 Coast 2 Coast es un juego imprescindible (sobre todo si no tienes el anterior OutRun 2), por su jugabilidad totalmente arcade que engancha como ninguna otra y sus estupendos gráficos. Terminarlo al completo te llevará entre 20 y 30 horas, y eso si no aprovechas el modo online. Es una experiencia totalmente recomendable para los fans de los juegos de conducción y para los que los odian. Nadie puede resistirse a la diversión fresca y 100% directa de esta conseguida conversión.
Outrun 2006 shines in the audio department, providing updated renditions of classic Outrun tunes like Splash Wave, Magical Sound Shower, and Passing Breeze. It's a shame there's no split-screen mode - multiplayer is available on-line only. Another annoyance is Coast to Coast's confusing menu system that makes you sift through tons of modes - few of which are explained anywhere. Compared to the PS2 edition of Coast to Coast, the graphics are slightly grainy, but the ability to use an Xbox controller (with those big triggers) gives this one an edge in the control department. You really can't go wrong with any version of Outrun 2006, which perfectly combines old-school gameplay with state of the art graphics.
It's strange how certain games are tied to a system so tightly that you don't believe they'll ever work on anything else. Outrun 2 is such a game, with fans swearing blind that it could never work as well as it does on the Xbox. So, when SEGA announced OutRun 2006: Cost 2 Coast for The PS2, Xbox and PSP (plus the PC) the news was met with much scepticism. Well, it's time to start believing as OutRun 2006: Coast 2 Coast might just be the best arcade racer available on all three systems.
The point's been made before on these pages, but OutRun2 draws it out again: SEGA is brilliant at five-minute racing games.There are 15 stages, laid out like balls in a snooker triangle; as you get to the end of each one in your Ferrari, you adjust the difficulty by taking the left path for an easier ride or right for a tougher one. All you're up against is the clock, and your only obstacles are the indecently curvaceous undulations and turns in the track, often peppered with slow-moving traffic.
Erstmal das ungläubige Lob: Wie zum Teufel hat Sumo Digital es hinbekommen, dass alle drei Versionen fast gleich gut aussehen? Das hat bislang kein Entwickler auf die Reihe bekommen! Okay, die optischen Fortschritte bei der Xbox-Fassung kann man mit dem Mikroskop suchen, wirklich hundertprozentig flüssig sind weder PS2- noch PSP-Fassung – aber das Ganze sieht in Bewegung so großartig aus, dass mir Meckereien im Detail völlig wurscht werden. Tonnen von freispielbarem Material, ein unkompliziert-arcadiges Fahrmodell, intelligent designte Levels, problemloser Mehrspielermodus – für den schnellen Raserhunger zwischendurch ist Coast 2 Coast genauso gut geeignet wie der Vorgänger, wenn nicht besser. Längerfristig mangelt es dem Game bewährt an Abwechslung, außerdem finde ich es schade, dass man nicht per Splitscreen oder Hotseat gegeneinander antreten darf. Spaß macht es trotzdem – und zwar eine ganze Menge!
Customization is the hottest thing happening in racing games right now. Buy new parts, slap on some 20s and proceed to tear ass through the city streets as the crowd gawks in awe. You won't find any of that in OutRun 2006 Coast 2 Coast. This is arcade racing at its finest, with no other emphasis besides roaring through course after branching, hairpin-littered course. In fact, the over-the-top nature of OutRun requires near-constant power-sliding and uncanny evasion skills, rather than grease monkey prowess.
It's been about a year and a half since the OutRun series was remade for the Xbox in the form of OutRun2. That game was a pretty simple but fun arcade racer that effectively captured the spirit of the original arcade game. This time around, Sega has chosen to release OutRun 2006: Coast 2 Coast for the PlayStation 2 and the PlayStation Portable, in addition to the Xbox. The new game doesn't stray very far at all from the formula established by OutRun2, offering gameplay that largely feels the same as the previous game, but with a good deal more content to explore and unlock.
f you’re an old fart, then you probably got your first seat time playing OutRun in the arcades. If you’re a really old fart, then you tuned your skills on Pole Position and the like, but those readers are probably a bit to decrepit to read this tiny ten point font…
So, let’s keep the driving game talk closer to the new. SEGA dominated the arcades with its Ferrari driver because, well, it simply looked better than anything lese out there at the time. The super-shallow learning curve also made OutRun accessible to those that couldn’t even get a Race Drivin’ car out of gear, let alone through the loop-the-loop. Simple and pretty was SEGA’s philosophy with OutRun, and to no surprise, it worked back in the day.
Twenty years ago, Yu Suzuki launched OutRun, a high speed road race across the country. With your Ferrari and your girlfriend by your side, you set out to scorch the asphalt, choosing your path and passing checkpoints to keep the ride going. Now, two decades later, SEGA's popular racing game returns in OutRun 2006: Coast 2 Coast with new modes, redesigned levels and additional cars. However, take that with a grain of salt; if you've played (or own) 2004's OutRun 2, you're basically getting a rehash of that title with a couple of extra features added on.
It's a curious decision that Sega would choose to include the original Outrun 2SP with their latest arcade-style racer, Outrun 2006: Coast 2 Coast. After all, the 2006 version is basically the same game: same graphics, same gameplay, same music, even the same courses. The only real improvements are some new game modes and a handful of reworked courses. If you never played the original Outrun 2SP, then the 2006 edition is definitely worth at least a rental. It's easy to learn and the Coast 2 Coast mode gives you a wide variety of gameplay that's enjoyable on a very basic level. However, anyone who played the last game is going to be sorely disappointed. This model is definitely in need of a tune-up.
Possibly the best version of OutRun 2006 to pick up would be the PSP version, because OutRun is one of those games that you'll have an urge to play that'll come and go pretty quickly. Nevertheless, OutRun 2006 is a solid title for racing fans and those with some heavy arcade nostalgia. It's only $30, so it's worth picking up if you missed the Xbox's OutRun 2 or you've been craving a simple racing game.
Outrun 2006: Coast 2 Coast is Sega's second current-gen installment of the Outrun arcade racing series. While OutRun2 (released exclusively for the Xbox in 2004 to good critical reception) was a recreation of the arcade game on the Xbox, Coast 2 Coast is more of a collection of OutRun series stages and cars. To be exact, Coast 2 Coast includes 30 stages and 12 licensed Ferraris from the arcade version of OutRun2, as well as the entire version of OutRun2 SP, and upgraded arcade version of OutRun 2 that took incorporated some of the extra elements (such as additional tracks and music) from the OutRun2 on Xbox.
Si on ne doute pas que les aficionados trouveront leur bonheur en posant les mains sur le pad, on ne peut s'empêcher de rester un peu dubitatif face à cette nouvelle version de OutRun qui ressemble un peu trop à celle sortie il y a à peine plus d'un an. Si pour 20 ou 30 euros on pourrait se laisser séduire, à près de 45, on y réfléchira à deux fois, l'achat de OutRun 2 en occasion pouvant se révéler être un choix plus judicieux.