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In a generation of great RPGs, those accomplishments are magnificent individually but superlative in concert. Even so, perhaps BioWare's greatest success in Mass Effect 2 has been taking a complex RPG and making it effortless to understand, play and enjoy on a constant basis, because it has done this in a manner that should prove utterly essential to veterans and newcomers alike, and more than enough to suggest Mass Effect 3 will be the most important game in BioWare's history.
Mass Effect 2 is an incredibly ambitious game, and most developers would've balked at the idea of a sequel to a Triple-A blockbuster that fixed every error, dotted every i and crossed every t - but Bioware have succeeded. It's a testament to their dedication and hard work, a testament to Bioware's status as one of the most important developers today, and a testament to what the RPG genre can still do. It's an awe-inspiring, cinematic, moving and deeply personal choice-driven epic – and likely to stand out in the future as one of the most important RPGs this generation.
I could just say that ME2 improves upon the original in nearly every possible way, but it's far more than that. BioWare took the existing narrative and didn't just continue it, but built it into the framework of this sequel. Games like Quest for Glory and Baldur's Gate tip-toed in these waters years ago, and Dragon Age: Origins showed us real consequences just recently, but ME2 creates true continuity, where every decision truly matters. Mass Effect 3 better be spectacular, because it's going to be tough for BioWare to top this.
Cinematic certainly is the operative word here. The visuals, writing and voice acting are as good as any blockbuster. This is an instant classic, a true achievement.
Difficile pour BioWare de faire beaucoup mieux que Mass Effect avec cette suite sans changer certains mécanismes du jeu. Entre la disparition du Mako et l’amoindrissement de l’aspect RPG au profit du côté action avec une importance décrue du sacro-saint inventaire ou une refonte des compétences, pas étonnant que beaucoup soient de prime abord fort déroutés par ces changements. Il serait dommage néanmoins de rester bloqué là-dessus tant le jeu propose une suite riche et prenante, prenant un tournant plus adulte en sus du côté action plus poussé. Techniquement abouti malgré quelques soucis d’ajustements, scénaristiquement bon mais sans génie, c’est surtout grâce à sa capacité à alterner les différents types de phases de jeu, son univers immergeant et l’ambiance qu’il dégage que Mass Effect 2 se distingue et, croyez-moi, une fois plongé dans le bain, difficile d’en sortir…
Som ni förstår älskar jag Mass Effect 2 hejdlöst. Det infriar alla högt ställda förväntningar, jag tror att vi (redan) har en urstark aspirant till årets spel 2010 och jag hoppas att alla som har chansen att spela detta fantastiska äventyr gör det. Oavsett om du är hopplös actiontorsk, ingrodd rollspelsgeek eller fanatisk sci-fi-anhängare finns det något för dig. Och är du allt detta på samma gång: Välkommen till nirvana.
The Mass Effect series is slowly turning out to be one of the best, and possibly my favourite story in video games. It all comes back to the personal aspect. This series is intended to be played through once, with the same character, as a cumulative experience. It should not be played through multiple times with different characters, just to see what happens (as tempting as it is). That, in my opinion, takes so much from the experience. Wait until you have finished your story, then go start again, from the beginning, and see what you can do different. But that is just my thoughts, and whether you agree or not, you have to play this game, it’s simply marvellous.
The commitment from Bioware in making this franchise the best it can be is astounding. With the praise the original received it would be easy to release more of the same, but they listened to the community and extensively improved on all of Mass Effect’s faults and even refined and bettered the elements that were so amazing to begin with. Mass Effect 3 can’t come soon enough.
Mass Effect is one of the best RPG's of this generation and BioWare could've used its exact same mechanics with ME2 and still raked in praise; the story by itself makes each installment in the series worthy of acclaim. However, the developers took an axe to the awkward features of the first game and crafted a sequel that's extremely accessible in spite of its depth. When a dev team's that willing to make bold changes to a proven formula, you can't help but be excited for the next chapter. Let the Mass Effect 3 hype season begin.
No developer pulls off moral quandaries with such devastating ambiguity as BioWare, leaving you frequently unsure as to whether you're doing the right thing. It's mature: not because of profanity or nudey bits, but because it tackles complicated themes without telling you what to think. Having already sunk a distressing number of hours into ME2, the second this sentence is finished we're firing it up and exploring the rest of the universe.
For those of you who just want to skip to the chase and get the gist of the review right here, this is a game you need to pick up, it changes a lot of core things from ME fundamentally, but the same rich universe and background is there along with a tighter shooter control and refined dialogue system.
Mass Effect 2 is a lot more of the same in a lot of ways: the world is familiar; the combat is structurally the same; and the relationships are branched much like they were in the past. But the level of finish and depth to every detail has been meticulously crafted to elevate this far beyond its predecessor in almost every single way possible. Some might balk at the streamlined approach to some of the RPG elements, and I suspect Bioware might integrate more elements of that when they finish off the trilogy, but you can’t argue that the game doesn’t play better. Bioware has outdone itself by creating not just a masterful sequel, but one of the best Action RPG games ever made.
I never got to experience the first Mass Effect properly but now I am ready to go back and play it again and then play Mass Effect 2 all over again. This sci-fi adventure will grab your attention from the very start and it will do its best to never make you shut the game off. Mass Effect 2 is going to be a hard game to beat in 2010 because this is one of the best titles, almost comparable to Uncharted 2.
Mass Effect 2 is a work of unreserved genius that not only surpasses its predecessor in almost every conceivable department, but also deserves to be listed alongside the greatest science-fiction properties in any medium. The perfect blend of rich, lustrous visuals, an evocative soundtrack and pure gameplay quality make Mass Effect 2 without question one of the best games of this or any generation, and anyone who believes otherwise, is just plain wrong.
Despite the flaws, the strengths are undeniable; Mass Effect is an amazing experience. Sci fi, shooter, and RPG fans should find plenty here to like, and with your data carrying over from the first game, Mass Effect 2 is the sequel that completes a satisfying second act and should lead the way to an action-packed conclusion with Mass Effect 3 this fall. This is sci fi and video games at near storytelling and game play perfection. Regardless of the platform, play Mass Effect 2.
Mass Effect 2 is just as good as the original if not a little bit better. The small annoyances that were in the original game (mainly how boring the side quests were) are now fixed, giving a much more complete and satisfactory game as a result. If you are a fan of the original, you will want to no doubt play the second one just to see the continuation of the storyline.
Even though it’s only January, we may be looking at a game of the year contender already. The graphics are amazing, the universe is alive and the characters have great personality. Add in great gameplay, a huge amount of places to explore and the promise of DLC, and you have a top tier game. A must have game for 360 owners, and a game that non-system owners should at least go out of their way to try.
Being the tough, dark, middle chapter in a trilogy, Mass Effect 2 has to avoid getting bogged down in too much exposition and recapitulation for the new players, and at the same time create a satisfying—yet still open-ended—story arc for everyone. That the game manages to do this with as much aplomb as it handles the visuals, action, and gameplay is not surprising, because Mass Effect 2 is nothing short of a landmark of game design and execution. While it ultimately may be more evolutionary than revolutionary, Mass Effect 2 still sets a new, almost impossibly high benchmark for future games.
Mass Effect 2 on the whole is an extremely balanced game which gives the player depth and multiple ways of completing the game, with gorgeous graphics. It’s not without its faults though, in one part the mission wouldn’t end forcing me to re-load a save, there seems to be a few clones with different names and apparently sound issues which I didn’t encounter. Nether-the less it is a must-have fantastic game for RPG fans and shooter fans alike, it packs so much into it you are going to be playing this for months.
Größer und gleichzeitig gefühlt kompakter als Teil 1: Die Entwickler haben so gut wie alle Mängel des Vorgängers ausgebügelt oder das entsprechende Feature kurzerhand abgeschafft. Dass der Rollenspiel-Part zugunsten actionlastigerer Kämpfe zurückgefahren wurde, macht aus Mass Effect 2 noch lange keinen Shooter: Epische Handlung, Erkundungen und vor allem die ausführlichen Dialoge sind ganz klar "Rollenspiel". Vor allem haben eure Entscheidungen in den Gesprächen echte Auswirkungen. Ganz zu schweigen von den Langfristkonsequenzen für alle, die einen Spielstand aus Teil 1 verwenden.
Mass Effect 2 is the poster child for non-linear storytelling. With perhaps the finest cast of characters in gaming, and tons of replayability, Mass Effect 2 is an epic sci-fi adventure that shouldn't be missed.
Mass Effect 2 ist die konsequente Verbesserung des Vorgängers aus dem Jahr 2007. BioWare hat sich ordentlich ins Zeug gelegt, um die Geschichte um Commander Shepard auf bestmöglichem Wege zu transportieren und zu erzählen. Ballast wie das umständliche Inventar-System oder das Aufleveln einzelner Waffentypen aus dem ersten Teil wurden entfernt und durch simple Mechaniken ersetzt, die von der Story nicht ablenken. Dadurch wirkt das ganze Spiel einfach straffer und knackiger – Langeweile kommt daher zu keiner Zeit auf. Okay, das Scannen der Planeten ist schon ermüdend und irgendwie sehen die Dinger eh alle gleich aus. Dafür müssen wir aber nicht auf kargen Planeten mit dem Maco-Fahrzeug rumdüsen und in furztrockenen Gegenden nach Ressourcen suchen.
On most levels it's hard to fault Mass Effect 2; this is a sequel that polishes many of the original's faults, tightening the combat and turning the screw on Shepard in the fight to save humanity with an impressive flair. Those already in thrall to BioWare's magic will fall in love all over again with a game that's got the sweep and stagger of the very best sci-fi epics. There are a handful of gripes; loading times remain unacceptably long, with the game's momentum continually sapped by long periods of staring at space, while the focus on combat pushes some of the more traditional role-playing elements aside, and anyone who fails to see the point of a game where half the player's time is spent chatting will find little to win them over here. It's their loss, however, as Mass Effect 2 is one of BioWare's finest games.
A real victory and one of the best games I've played in the last couple of years. And then there's still a third part coming in the trilogy! Those that still think gaming was better in the old days should take off their nostalgia glasses and get immersed in the world of Mass Effect 2.
Looking only at the pros and cons (the report card), you might find the grade suspect. I would too. But despite all my gripes, Mass Effect 2 does more than enough to live up to its predecessor. You won’t give much attention to the unintuitive HUD, and the low level cap won’t stop most from playing the game again with added difficulty or for multiple story options. You'll get frustrated, you'll ask yourself why, but you'll still love it. Facing the dark reality of Mass Effect 2 has its stumbles and slips, but it’s a trip worth taking, no matter the destination.
ME2 conferma la serie come una delle punte di diamante della scuderia Bioware: profondo, ben strutturato e molto coinvolgente. Un degno seguito che pone le basi per un finale di saga straordinario per uno dei gdr più apprezzati di questa generazione. Non lasciatelo scappare, potreste pentirvene...
BioWare have not only built up a fascinating, rich universe, they've made another fantastic game in which you get to be a part of it. A masterful piece of video game storytelling and a great action RPG to boot.
Mass Effect 2 is a significant improvement over the first game - no small feat considering the first game is arguably one of the greatest of this generation. The series has become the crown jewel of the modern RPG genre and is an experience that every gamer should have.
Nombreux sont ceux qui attendaient ce second volet de la trilogie Mass Effect avec une impatience touchant au fait religieux. Si Bioware va sans doute en prendre certains de court en ayant simplifié la dimension RPG du combat, le studio les a en revanche gâtés sur tout le reste. Les dialogues dynamiques sont prenants, le scénario haletant, sombre, l'univers dense et cohérent et on peut difficilement se détourner de cette aventure avant d'avoir conduit son équipe en plein coeur de la galaxie. Un véritable space opera interactif.
Qu’il est difficile de le caser dans la catégorie jeu de rôle, jeu d’aventure, ou encore jeu d’action. Mass Effect 2 est un peu de tout ceci à la fois. Tout ce qu’il fait, il le fait plutôt bien, sans pour autant faire sa révolution. Alors que retenir du titre de Bioware ? Et bien, que malgré quelques petits défauts pas forcément gênant, son ambiance générale du tonnerre, un plaisir de jeu omniprésent, sa prise en main intuitive, et sa durée de vie exceptionnelle en font un titre à ne pas manquer que ce soit sur Xbox 360 ou PC. Mass Effect 2 se savoure avec délectation… Un jeu sur lequel nous n’aurons pas de mal à revenir, en attendant la fin de la trilogie avec Mass Effect 3.
PlayStation 3 owners have had to wait a year to get their hands on Mass Effect 2, but believe me, it’s been worth the wait. While not a technically perfect port, the PS3 version, like the 360 release before it, stands as a wonderful example of what can be achieved within the videogame industry. The action is exciting, the RPG-lite upgrading is hugely addictive and the art design is often unforgettable. What really sells Mass Effect 2 as something of a masterpiece of modern game design however is the consistency of its universe, the richness of its characters and the game’s ability to pull you into its world for hours on end. Not every aspect of Mass Effect 2 may be perfect but as a complete package there is very little out there that can compare.
Mass Effect 2's improved shooting mechanics are no-brainers; they're the expected advancements that clean up the flaws of its predecessor. But what makes this sequel so rich isn't mechanics, but vision. A nightclub lit with flames, deadly family reunions, a friend accused of the inconceivable--these are the sights and events that cast shadows in your mind and heart. A few blemishes prove that this planned trilogy still has potential for growth, but they barely diminish the game's overall impact. This is a galaxy you want to explore that is populated with characters you are glad to know. Mass Effect 2 is the kind of game that you return to, not just because it's fun to play multiple times, but also because its universe is a place you wish you could call home.
BioWare has made the improvements in all the right places for Mass Effect 2. Similar to Naughty Dog with Uncharted 2, a sequel should improve on every aspect of the original and omit whatever didn’t make the grade. BioWare has done this and in turn “raised the bar” for what is considered “Western” RPGs.
Ein actionreiches, überaus ansehnliches Abenteuer mit klasse Charakteren, das als Shooter gut unterhält, den Rollenspieler enttäuscht – BioWare geht in die falsche Richtung.
Mass Effect 2 a été amélioré sur de nombreux aspects dont la disparition de la majorité des soucis techniques, des combats plus plaisants, et une IA des coéquipiers plus cohérente. Malgré cela, à cause de sa plus grande linéarité, de son action plus fréquente, et de la disparition de l'inventaire, le jeu ressemble plus à un mélange (réussi par ailleurs) d'action-aventure, que véritablement à un jeu de rôles. Et c'est un gros regret face à ce Mass Effect 2, qui a heureusement su garder certaines grandes qualités de son prédécesseur, telles que la richesse de son univers, le plaisir de la découverte de nouveaux mondes et races extra-terrestres, la qualité de la réalisation visuelle et sonore, l'ambiance très réussie et un système de dialogues excellent. Un jeu plaisant donc, mais pas vraiment celui qu'on attendait. On espère fortement que le troisième volet de la série saura allier les aspects RPG réussis du premier, avec les avancées techniques du deuxième, pour un final à la hauteur.
Make no mistake, Mass Effect 2 still has the power to deliver blockbuster sci-fi like no one can, but its developers should know better than anyone that you can't tell a great story if you spend three-quarters of a game introducing characters. Players who can look past the lack of drive, annoying decisions, and a general stripped-down, dumbed-down feeling can (thankfully) still look forward to some truly spectacular moments and unforgettable action before credits roll. In my view, Mass Effect 2 is a definite high-wire stumble, but it's to BioWare's credit that they managed to make it to the other side of the tent with their dignity mostly intact.