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Ready for action in the second chamber
You have to collect these yellow lanterns
Hit the ground so enemies won't see you
Climbing is frequent movement in this game
Sometimes running is better than fighting
A little warm-up by the falling bridge
Yamo and Ninja are here to stop you
Jumping is the key to complete this chamber
Bad guy receiving your anger
Evil Wizard with deadly fire from his eyes
Start up location
On the floor
Spikes on the top
3 ways chamber
Save chamber level
Rope climbing park
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