Personal Use: You may reprint MobyGames' information for your non-commercial, personal use as long as you credit us in anything you publish, by name (MobyGames) or site name (www.mobygames.com) and provide a direct link. More extensive use of the data requires permission from a representative of MobyGames.
MobyGames is a huge database of video game information. Just check out our current stats if you don't believe me. However, as large and comprehensive as the database is we are still missing some games. If you own or know of a game that is missing from the database go ahead and contribute it.
Before we answer, we'll re-state our main goal: MobyGames is much more concerned with quality rather than quantity. That being said, there are some situations where submissions are rejected (and keep in mind that most of these guidelines are listed on the page you contribute with):
Screenshots may be rejected for one of the following reasons:
- We generally don't accept more than 30 screenshots per game. Some games may require more some less. Roughly 30 screenshots is the general rule. This also goes for duplicate screenshots. In both cases, please look at the screenshots before you submit.
- All screenshots must have a meaningful description, not just "ingame 1", "ingame 2", etc. If it's not painfully obvious what we're looking at, it needs a decent description. Blank descriptions are not accepted.
- Screenshots can give away the ending of the game. These are "spoilers", because they spoil the game for people who haven't played it yet, and we don't accept them.
Box covers may be rejected for one of the following reasons:
- Duplicate box covers are unnecessary. We don't need 3 copies of the exact same box cover.
- All covers should be about 200 - 300 DPI to be accepted (this is about 600 pixels wide for the average box cover). Anything smaller has too little detail to be useful.
Please review Cover Scanning Tips for more information.
If you disagree with these policies, email us at . to offer your suggestions.
Windows: While special and/or extended ASCII characters can be added by copying a single character out of the Keyboard Map program (in Accessories), a faster way is to hold down ALT and type the 4-digit extended ASCII code number on the numeric keypad. For example, es zet is ASCII code 223. So to enter it, you'd type ALT+0223, which should look like this: ß
A complete listing of the ASCII character set can be found here: http://www.terena.nl/library/multiling/euroml/tests/html-eurolat1.html or http://www.bbsinc.com/iso8859.html
You can find the archived Featured Article section here.
Congratulate yourself if you've read the entire FAQ up to this point! You must be really interested in MobyGames--thanks!