Chris Roope
Moby ID: 124241
Credits (7 credits on 6 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
WipEout HD (2008, PlayStation 3) | Special Thanks |
WipEout Pulse (2007, PSP) | Special Thanks |
3rd-person (Other) | |
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Primal (2003, PlayStation 2) | Internal QA |
Action | |
---|---|
WipEout HD (2008, PlayStation 3) | Special Thanks |
WipEout Pulse (2007, PSP) | Special Thanks |
Heavenly Sword (2007, PlayStation 3) | Design and Mapping Team |
24: The Game (2006, PlayStation 2) | Design Implementation |
Ghosthunter (2003, PlayStation 2) | Internal QA |
Primal (2003, PlayStation 2) | Internal QA |
Behind view | |
---|---|
WipEout HD (2008, PlayStation 3) | Special Thanks |
WipEout Pulse (2007, PSP) | Special Thanks |
Heavenly Sword (2007, PlayStation 3) | Design and Mapping Team |
24: The Game (2006, PlayStation 2) | Design Implementation |
Ghosthunter (2003, PlayStation 2) | Internal QA |
Direct control | |
---|---|
Heavenly Sword (2007, PlayStation 3) | Design and Mapping Team |
Fantasy | |
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Heavenly Sword (2007, PlayStation 3) | Design and Mapping Team |
Hack and slash | |
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Heavenly Sword (2007, PlayStation 3) | Design and Mapping Team |
Horror | |
---|---|
Ghosthunter (2003, PlayStation 2) | Internal QA |
Hovercraft | |
---|---|
WipEout HD (2008, PlayStation 3) | Special Thanks |
WipEout Pulse (2007, PSP) | Special Thanks |
Licensed | |
---|---|
24: The Game (2006, PlayStation 2) | Design Implementation |
Platform | |
---|---|
Primal (2003, PlayStation 2) | Internal QA |
Puzzle elements | |
---|---|
24: The Game (2006, PlayStation 2) | Design Implementation |
Quick Time Events (QTEs) | |
---|---|
Heavenly Sword (2007, PlayStation 3) | Design and Mapping Team |
Racing / Driving | |
---|---|
WipEout HD (2008, PlayStation 3) | Special Thanks |
WipEout Pulse (2007, PSP) | Special Thanks |
24: The Game (2006, PlayStation 2) | Design Implementation |
Sci-fi / futuristic | |
---|---|
WipEout HD (2008, PlayStation 3) | Special Thanks |
WipEout Pulse (2007, PSP) | Special Thanks |
Shooter | |
---|---|
24: The Game (2006, PlayStation 2) | Design Implementation |
Track racing | |
---|---|
WipEout HD (2008, PlayStation 3) | Special Thanks |
WipEout Pulse (2007, PSP) | Special Thanks |