Scott Nixon
Moby ID: 12918
Biography edit · view history
From an interview on Adventure Gamers Sept. 26, 2005
I'm Scott Nixon and I am the project director for the upcoming game And Then There Were None.
I started doing games while I was still in my last year of high school. I worked for Capstone, which was a company based out of Miami. These games were license-based titles and Wolfenstein clones.
After that I was with Microprose, where I worked with Civilization II. Then I went to n-space in Orlando and worked on PlayStation games like Danger Girl.
In 2000, I got a call from James Wheeler, president of AWE, who I worked with at Capstone and is also a good friend. He told me he was doing a start up and asked if I would be interested in coming down. I was and joined AWE that year.
Credited on 52 games
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[ full credits ]
Frequent Collaborators
People- 32 games with Jamie Nye
- 31 games with James M. Wheeler
- 27 games with Les Bird
- 27 games with Joe Abbati
- 20 games with Trevor Talbird
- 20 games with Chad Read
- 18 games with Aaron Runion
- 16 games with Ramon Mujica
- 14 games with Mike Niedda
- 14 games with Mark Bradshaw
Companies
- 21 games with AWE Productions, Inc.
- 15 games with THQ Inc.
- 14 games with Gunnar Games, Inc.
- 13 games with Big Fish Games, Inc
- 10 games with Capstone Software
- 10 games with Valve Corporation
- 8 games with Sound Ideas
- 7 games with Epic Games Tools LLC
- 6 games with Shadows in Darkness, Inc.
- 6 games with ReelNormal
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