Michael Baur
Moby ID: 139913
Credits (21 credits on 14 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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SpellForce 2: Faith in Destiny (2012, Windows) | Based on SpellForce 2 - Shadow Wars and SpellForce 2 - Dragon Storm by |
Midnight Club II (2003, Windows) | Michael da Brain - "Brian 35 Only A Illusion Non Vocal Cut" (Written and produced by) |
Action | |
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Sacred 3 (2014, Windows) | Level Designers |
Midnight Club II (2003, Windows) | Michael da Brain - "Brian 35 Only A Illusion Non Vocal Cut" (Written and produced by) |
Add-on | |
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SpellForce 2: Dragon Storm (2007, Windows) | Map Designers |
SpellForce: Shadow of the Phoenix (2004, Windows) | Mission Design, Map Design, Scripting |
SpellForce: The Breath of Winter (2004, Windows) | Skripting, Map and Mission Design |
Automobile | |
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Midnight Club II (2003, Windows) | Michael da Brain - "Brian 35 Only A Illusion Non Vocal Cut" (Written and produced by) |
Beat 'em up / brawler | |
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Sacred 3 (2014, Windows) | Level Designers |
Behind view | |
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Midnight Club II (2003, Windows) | Michael da Brain - "Brian 35 Only A Illusion Non Vocal Cut" (Written and produced by) |
Cards / tiles | |
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BattleForge (2009, Windows) | Level Design |
Compilation | |
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SpellForce: Platinum Edition (2005, Windows) | Mission Design, Map Design |
Diagonal-down | |
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Might & Magic: Heroes Online (2014, Browser) | Content Designers |
Sacred 3 (2014, Windows) | Level Designers |
SpellForce 2: Demons of the Past (2014, Windows) | Based on SpellForce 2 - Shadow Wars and SpellForce 2 - Dragon Storm by |
SpellForce 2: Faith in Destiny (2012, Windows) | Based on SpellForce 2 - Shadow Wars and SpellForce 2 - Dragon Storm by |
BattleForge (2009, Windows) | Level Design |
SpellForce 2: Shadow Wars (2006, Windows) | Designers |
Castle Strike (2004, Windows) | Level Design |
No Man's Land (2003, Windows) | R&D Game Design Pool |
Direct control | |
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Sacred 3 (2014, Windows) | Level Designers |
Fantasy | |
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Might & Magic: Heroes Online (2014, Browser) | Content Designers |
Sacred 3 (2014, Windows) | Level Designers |
SpellForce 2: Demons of the Past (2014, Windows) | Based on SpellForce 2 - Shadow Wars and SpellForce 2 - Dragon Storm by |
SpellForce 2: Faith in Destiny (2012, Windows) | Based on SpellForce 2 - Shadow Wars and SpellForce 2 - Dragon Storm by |
Lord of Ultima (2010, Browser) | Interface Design |
BattleForge (2009, Windows) | Level Design |
SpellForce 2: Shadow Wars (2006, Windows) | Designers |
Castle Strike (2004, Windows) | Level Design |
Free camera | |
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BattleForge (2009, Windows) | Level Design |
Castle Strike (2004, Windows) | Level Design |
No Man's Land (2003, Windows) | R&D Game Design Pool |
Game mode | |
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SpellForce 2: Dragon Storm (2007, Windows) | Map Designers |
Isometric | |
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Might & Magic: Heroes Online (2014, Browser) | Content Designers |
Lord of Ultima (2010, Browser) | Interface Design |
Item | |
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SpellForce: Shadow of the Phoenix (2004, Windows) | Mission Design, Map Design, Scripting |
SpellForce: The Breath of Winter (2004, Windows) | Skripting, Map and Mission Design |
Map / level | |
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SpellForce 2: Dragon Storm (2007, Windows) | Map Designers |
SpellForce: Shadow of the Phoenix (2004, Windows) | Mission Design, Map Design, Scripting |
SpellForce: The Breath of Winter (2004, Windows) | Skripting, Map and Mission Design |
Massively Multiplayer | |
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Lord of Ultima (2010, Browser) | Interface Design |
Mechanics | |
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SpellForce 2: Dragon Storm (2007, Windows) | Map Designers |
Multiple units/characters control | |
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Might & Magic: Heroes Online (2014, Browser) | Content Designers |
SpellForce 2: Demons of the Past (2014, Windows) | Based on SpellForce 2 - Shadow Wars and SpellForce 2 - Dragon Storm by |
SpellForce 2: Shadow Wars (2006, Windows) | Designers |
No Man's Land (2003, Windows) | R&D Game Design Pool |
NPC / enemy | |
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SpellForce 2: Dragon Storm (2007, Windows) | Map Designers |
SpellForce: Shadow of the Phoenix (2004, Windows) | Mission Design, Map Design, Scripting |
SpellForce: The Breath of Winter (2004, Windows) | Skripting, Map and Mission Design |
North America | |
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No Man's Land (2003, Windows) | R&D Game Design Pool |
Other | |
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SpellForce 2: Dragon Storm (2007, Windows) | Map Designers |
SpellForce: Shadow of the Phoenix (2004, Windows) | Mission Design, Map Design, Scripting |
SpellForce: The Breath of Winter (2004, Windows) | Skripting, Map and Mission Design |
Persistent | |
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Lord of Ultima (2010, Browser) | Interface Design |
Player unit | |
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SpellForce 2: Dragon Storm (2007, Windows) | Map Designers |
SpellForce: Shadow of the Phoenix (2004, Windows) | Mission Design, Map Design, Scripting |
Point and select | |
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Might & Magic: Heroes Online (2014, Browser) | Content Designers |
SpellForce 2: Demons of the Past (2014, Windows) | Based on SpellForce 2 - Shadow Wars and SpellForce 2 - Dragon Storm by |
SpellForce 2: Faith in Destiny (2012, Windows) | Based on SpellForce 2 - Shadow Wars and SpellForce 2 - Dragon Storm by |
SpellForce 2: Shadow Wars (2006, Windows) | Designers |
No Man's Land (2003, Windows) | R&D Game Design Pool |
RPG elements | |
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Might & Magic: Heroes Online (2014, Browser) | Content Designers |
Racing / Driving | |
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Midnight Club II (2003, Windows) | Michael da Brain - "Brian 35 Only A Illusion Non Vocal Cut" (Written and produced by) |
Real-time | |
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Sacred 3 (2014, Windows) | Level Designers |
SpellForce 2: Demons of the Past (2014, Windows) | Based on SpellForce 2 - Shadow Wars and SpellForce 2 - Dragon Storm by |
SpellForce 2: Faith in Destiny (2012, Windows) | Based on SpellForce 2 - Shadow Wars and SpellForce 2 - Dragon Storm by |
Lord of Ultima (2010, Browser) | Interface Design |
BattleForge (2009, Windows) | Level Design |
SpellForce 2: Shadow Wars (2006, Windows) | Designers |
Castle Strike (2004, Windows) | Level Design |
No Man's Land (2003, Windows) | R&D Game Design Pool |
Real-time strategy (RTS) | |
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SpellForce 2: Demons of the Past (2014, Windows) | Based on SpellForce 2 - Shadow Wars and SpellForce 2 - Dragon Storm by |
SpellForce 2: Faith in Destiny (2012, Windows) | Based on SpellForce 2 - Shadow Wars and SpellForce 2 - Dragon Storm by |
SpellForce 2: Shadow Wars (2006, Windows) | Designers |
No Man's Land (2003, Windows) | R&D Game Design Pool |
Role-playing (RPG) | |
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Sacred 3 (2014, Windows) | Level Designers |
SpellForce 2: Demons of the Past (2014, Windows) | Based on SpellForce 2 - Shadow Wars and SpellForce 2 - Dragon Storm by |
SpellForce 2: Faith in Destiny (2012, Windows) | Based on SpellForce 2 - Shadow Wars and SpellForce 2 - Dragon Storm by |
SpellForce 2: Shadow Wars (2006, Windows) | Designers |
Story / mission | |
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SpellForce 2: Dragon Storm (2007, Windows) | Map Designers |
SpellForce: Shadow of the Phoenix (2004, Windows) | Mission Design, Map Design, Scripting |
SpellForce: The Breath of Winter (2004, Windows) | Skripting, Map and Mission Design |
Strategy / tactics | |
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Might & Magic: Heroes Online (2014, Browser) | Content Designers |
SpellForce 2: Demons of the Past (2014, Windows) | Based on SpellForce 2 - Shadow Wars and SpellForce 2 - Dragon Storm by |
SpellForce 2: Faith in Destiny (2012, Windows) | Based on SpellForce 2 - Shadow Wars and SpellForce 2 - Dragon Storm by |
Lord of Ultima (2010, Browser) | Interface Design |
BattleForge (2009, Windows) | Level Design |
SpellForce 2: Shadow Wars (2006, Windows) | Designers |
Castle Strike (2004, Windows) | Level Design |
No Man's Land (2003, Windows) | R&D Game Design Pool |
Street racing | |
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Midnight Club II (2003, Windows) | Michael da Brain - "Brian 35 Only A Illusion Non Vocal Cut" (Written and produced by) |
Top-down | |
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Might & Magic: Heroes Online (2014, Browser) | Content Designers |
Turn-based | |
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Might & Magic: Heroes Online (2014, Browser) | Content Designers |
War | |
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Might & Magic: Heroes Online (2014, Browser) | Content Designers |
No Man's Land (2003, Windows) | R&D Game Design Pool |