Hiroshi Akahori
aka:
H. Akahori,
赤堀 浩
Moby ID: 202221
Credits (26 credits on 12 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Galaxian³ (1996, PlayStation) | Director (credited as H. Akahori) |
Starblade (1995, PlayStation) | Director (H. Akahori) |
Pyramid Patrol (1993, LaserActive) | Production Directors |
Death Bringer (1990, TurboGrafx CD) | Support (協力) (赤堀 浩) |
2D scrolling | |
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Exile (1991, Genesis) | Scenerio |
Mugen Senshi Valis II (1989, Sharp X68000) | Game Concept (ゲーム原案) (赤堀 浩) |
Valis II (1989, TurboGrafx CD) | Game Design (ゲームデザイン) (赤堀 浩) |
Valis: The Fantasm Soldier (1987, NES) | Thanks |
Action | |
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Galaxian³ (1996, PlayStation) | Director (credited as H. Akahori) |
Starblade (1995, PlayStation) | Director (H. Akahori) |
Pyramid Patrol (1993, LaserActive) | Production Directors |
Exile (1991, Genesis) | Scenerio |
Mugen Senshi Valis II (1989, Sharp X68000) | Game Concept (ゲーム原案) (赤堀 浩) |
Valis II (1989, TurboGrafx CD) | Game Design (ゲームデザイン) (赤堀 浩) |
XZR: Hakai no Gūzō (1988, MSX) | Game Design |
Han-Seimei Senki Andorogynus (1987, PC-88) | Game Design (赤堀 浩) |
Valis: The Fantasm Soldier (1987, NES) | Thanks |
Digital Devil Story: Megami Tensei (1987, PC-88) | Game Design (as H. Akahori) |
Anime / Manga | |
---|---|
Exile (1991, Genesis) | Scenerio |
Death Bringer (1990, TurboGrafx CD) | Support (協力) (赤堀 浩) |
Mugen Senshi Valis II (1989, Sharp X68000) | Game Concept (ゲーム原案) (赤堀 浩) |
Valis II (1989, TurboGrafx CD) | Game Design (ゲームデザイン) (赤堀 浩) |
Valis: The Fantasm Soldier (1987, NES) | Thanks |
Arcade | |
---|---|
Galaxian³ (1996, PlayStation) | Director (credited as H. Akahori) |
Rocket Coaster (1993, LaserActive) | Production Directors |
Mugen Senshi Valis II (1989, Sharp X68000) | Game Concept (ゲーム原案) (赤堀 浩) |
Valis II (1989, TurboGrafx CD) | Game Design (ゲームデザイン) (赤堀 浩) |
Han-Seimei Senki Andorogynus (1987, PC-88) | Game Design (赤堀 浩) |
Behind view | |
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Pyramid Patrol (1993, LaserActive) | Production Directors |
Cinematic camera | |
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Pyramid Patrol (1993, LaserActive) | Production Directors |
Cyberpunk / dark sci-fi | |
---|---|
Digital Devil Story: Megami Tensei (1987, PC-88) | Game Design (as H. Akahori) |
Direct control | |
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Rocket Coaster (1993, LaserActive) | Production Directors |
Fantasy | |
---|---|
Rocket Coaster (1993, LaserActive) | Production Directors |
Exile (1991, Genesis) | Scenerio |
Death Bringer (1990, TurboGrafx CD) | Support (協力) (赤堀 浩) |
Mugen Senshi Valis II (1989, Sharp X68000) | Game Concept (ゲーム原案) (赤堀 浩) |
Valis II (1989, TurboGrafx CD) | Game Design (ゲームデザイン) (赤堀 浩) |
XZR: Hakai no Gūzō (1988, MSX) | Game Design |
Valis: The Fantasm Soldier (1987, NES) | Thanks |
Full Motion Video (FMV) | |
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Rocket Coaster (1993, LaserActive) | Production Directors |
Pyramid Patrol (1993, LaserActive) | Production Directors |
Middle East | |
---|---|
Exile (1991, Genesis) | Scenerio |
XZR: Hakai no Gūzō (1988, MSX) | Game Design |
Platform | |
---|---|
Exile (1991, Genesis) | Scenerio |
Mugen Senshi Valis II (1989, Sharp X68000) | Game Concept (ゲーム原案) (赤堀 浩) |
Valis II (1989, TurboGrafx CD) | Game Design (ゲームデザイン) (赤堀 浩) |
XZR: Hakai no Gūzō (1988, MSX) | Game Design |
Valis: The Fantasm Soldier (1987, NES) | Thanks |
Prehistoric | |
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Rocket Coaster (1993, LaserActive) | Production Directors |
Racing / Driving | |
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Rocket Coaster (1993, LaserActive) | Production Directors |
Rail shooter | |
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Galaxian³ (1996, PlayStation) | Director (credited as H. Akahori) |
Starblade (1995, PlayStation) | Director (H. Akahori) |
Role-playing (RPG) | |
---|---|
Exile (1991, Genesis) | Scenerio |
Death Bringer (1990, TurboGrafx CD) | Support (協力) (赤堀 浩) |
XZR: Hakai no Gūzō (1988, MSX) | Game Design |
Digital Devil Story: Megami Tensei (1987, PC-88) | Game Design (as H. Akahori) |
Sci-fi / futuristic | |
---|---|
Galaxian³ (1996, PlayStation) | Director (credited as H. Akahori) |
Starblade (1995, PlayStation) | Director (H. Akahori) |
Rocket Coaster (1993, LaserActive) | Production Directors |
Pyramid Patrol (1993, LaserActive) | Production Directors |
Mugen Senshi Valis II (1989, Sharp X68000) | Game Concept (ゲーム原案) (赤堀 浩) |
Valis II (1989, TurboGrafx CD) | Game Design (ゲームデザイン) (赤堀 浩) |
Han-Seimei Senki Andorogynus (1987, PC-88) | Game Design (赤堀 浩) |
Shooter | |
---|---|
Pyramid Patrol (1993, LaserActive) | Production Directors |
Han-Seimei Senki Andorogynus (1987, PC-88) | Game Design (赤堀 浩) |
Side view | |
---|---|
Exile (1991, Genesis) | Scenerio |
Mugen Senshi Valis II (1989, Sharp X68000) | Game Concept (ゲーム原案) (赤堀 浩) |
Valis II (1989, TurboGrafx CD) | Game Design (ゲームデザイン) (赤堀 浩) |
XZR: Hakai no Gūzō (1988, MSX) | Game Design |
Valis: The Fantasm Soldier (1987, NES) | Thanks |
Space flight | |
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Starblade (1995, PlayStation) | Director (H. Akahori) |
Top-down | |
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Exile (1991, Genesis) | Scenerio |
Death Bringer (1990, TurboGrafx CD) | Support (協力) (赤堀 浩) |
XZR: Hakai no Gūzō (1988, MSX) | Game Design |
Han-Seimei Senki Andorogynus (1987, PC-88) | Game Design (赤堀 浩) |
Digital Devil Story: Megami Tensei (1987, PC-88) | Game Design (as H. Akahori) |
Track racing | |
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Rocket Coaster (1993, LaserActive) | Production Directors |
Turn-based | |
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Death Bringer (1990, TurboGrafx CD) | Support (協力) (赤堀 浩) |
Video backdrop | |
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Pyramid Patrol (1993, LaserActive) | Production Directors |