Taichirou Kuroiwa
aka:
ι»ε²© ε€ͺδΈι
Moby ID: 229143
Credits (9 credits on 9 games)
- by Role
- by Date
- by Moby Score
- by Genre
2D scrolling | |
---|---|
Battle Stadium D.O.N (2006, GameCube) | Programmers |
Naruto: Clash of Ninja 2 (2003, GameCube) | Main Programming |
Naruto: Clash of Ninja (2003, GameCube) | Main Programming |
Kuru Kuru Kururin (2001, Game Boy Advance) | Programming Staff |
3rd-person (Other) | |
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Fate/Extra (2010, PSP) | Lead Programming, Field Programming |
Kururin Paradise (2002, Game Boy Advance) | Program (γγγ°γ©γ ) (γγγγ γγγ‘γγ) |
Bloody Roar 3 (2000, Arcade) | Programmers |
Action | |
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Battle Stadium D.O.N (2006, GameCube) | Programmers |
Hagane no Renkinjutsushi: Dream Carnival (2004, PlayStation 2) | Main Program (γ‘γ€γ³γγγ°γ©γ ) (ι»ε²©ε€ͺδΈι) |
Naruto: Clash of Ninja 2 (2003, GameCube) | Main Programming |
Naruto: Clash of Ninja (2003, GameCube) | Main Programming |
Kururin Paradise (2002, Game Boy Advance) | Program (γγγ°γ©γ ) (γγγγ γγγ‘γγ) |
Kuru Kuru Kururin (2001, Game Boy Advance) | Programming Staff |
Bloody Roar 3 (2000, Arcade) | Programmers |
Anime / Manga | |
---|---|
Stella Glow (2015, Nintendo 3DS) | Main Programmer |
Fate/Extra (2010, PSP) | Lead Programming, Field Programming |
Hagane no Renkinjutsushi: Dream Carnival (2004, PlayStation 2) | Main Program (γ‘γ€γ³γγγ°γ©γ ) (ι»ε²©ε€ͺδΈι) |
Naruto: Clash of Ninja 2 (2003, GameCube) | Main Programming |
Naruto: Clash of Ninja (2003, GameCube) | Main Programming |
Arcade | |
---|---|
Kururin Paradise (2002, Game Boy Advance) | Program (γγγ°γ©γ ) (γγγγ γγγ‘γγ) |
Kuru Kuru Kururin (2001, Game Boy Advance) | Programming Staff |
Cinematic camera | |
---|---|
Fate/Extra (2010, PSP) | Lead Programming, Field Programming |
Diagonal-down | |
---|---|
Stella Glow (2015, Nintendo 3DS) | Main Programmer |
Direct control | |
---|---|
Fate/Extra (2010, PSP) | Lead Programming, Field Programming |
Naruto: Clash of Ninja 2 (2003, GameCube) | Main Programming |
Naruto: Clash of Ninja (2003, GameCube) | Main Programming |
Fantasy | |
---|---|
Stella Glow (2015, Nintendo 3DS) | Main Programmer |
Battle Stadium D.O.N (2006, GameCube) | Programmers |
Hagane no Renkinjutsushi: Dream Carnival (2004, PlayStation 2) | Main Program (γ‘γ€γ³γγγ°γ©γ ) (ι»ε²©ε€ͺδΈι) |
Naruto: Clash of Ninja 2 (2003, GameCube) | Main Programming |
Naruto: Clash of Ninja (2003, GameCube) | Main Programming |
Fighting | |
---|---|
Battle Stadium D.O.N (2006, GameCube) | Programmers |
Hagane no Renkinjutsushi: Dream Carnival (2004, PlayStation 2) | Main Program (γ‘γ€γ³γγγ°γ©γ ) (ι»ε²©ε€ͺδΈι) |
Naruto: Clash of Ninja 2 (2003, GameCube) | Main Programming |
Naruto: Clash of Ninja (2003, GameCube) | Main Programming |
Bloody Roar 3 (2000, Arcade) | Programmers |
Helicopter | |
---|---|
Kururin Paradise (2002, Game Boy Advance) | Program (γγγ°γ©γ ) (γγγγ γγγ‘γγ) |
Kuru Kuru Kururin (2001, Game Boy Advance) | Programming Staff |
Isometric | |
---|---|
Stella Glow (2015, Nintendo 3DS) | Main Programmer |
Japan (Modern/Futuristic) | |
---|---|
Fate/Extra (2010, PSP) | Lead Programming, Field Programming |
Japanese-style RPG (JRPG) | |
---|---|
Stella Glow (2015, Nintendo 3DS) | Main Programmer |
Licensed | |
---|---|
Battle Stadium D.O.N (2006, GameCube) | Programmers |
Hagane no Renkinjutsushi: Dream Carnival (2004, PlayStation 2) | Main Program (γ‘γ€γ³γγγ°γ©γ ) (ι»ε²©ε€ͺδΈι) |
Naruto: Clash of Ninja 2 (2003, GameCube) | Main Programming |
Naruto: Clash of Ninja (2003, GameCube) | Main Programming |
Menu structures | |
---|---|
Fate/Extra (2010, PSP) | Lead Programming, Field Programming |
Role-playing (RPG) | |
---|---|
Stella Glow (2015, Nintendo 3DS) | Main Programmer |
Fate/Extra (2010, PSP) | Lead Programming, Field Programming |
Sci-fi / futuristic | |
---|---|
Fate/Extra (2010, PSP) | Lead Programming, Field Programming |
Side view | |
---|---|
Battle Stadium D.O.N (2006, GameCube) | Programmers |
Hagane no Renkinjutsushi: Dream Carnival (2004, PlayStation 2) | Main Program (γ‘γ€γ³γγγ°γ©γ ) (ι»ε²©ε€ͺδΈι) |
Naruto: Clash of Ninja 2 (2003, GameCube) | Main Programming |
Naruto: Clash of Ninja (2003, GameCube) | Main Programming |
Bloody Roar 3 (2000, Arcade) | Programmers |
Strategy / tactics | |
---|---|
Stella Glow (2015, Nintendo 3DS) | Main Programmer |
Tactical RPG | |
---|---|
Stella Glow (2015, Nintendo 3DS) | Main Programmer |
Top-down | |
---|---|
Kururin Paradise (2002, Game Boy Advance) | Program (γγγ°γ©γ ) (γγγγ γγγ‘γγ) |
Kuru Kuru Kururin (2001, Game Boy Advance) | Programming Staff |
Turn-based | |
---|---|
Fate/Extra (2010, PSP) | Lead Programming, Field Programming |