Anthony N. Putson

aka: Anthony Putson
Moby ID: 23669

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Anthony Putson has worked on many titles throughout his career, for a variety of developers and publishers including Atari, Activision, THQ and Codemasters on a variety of formats.

His main passion is orchestral music, and his biggest source of inspiration is without doubt from his huge collection of movie score albums. Anthony's vast knowledge and understanding of score music and composers from as far back as the Silver and Golden age of film, allows him to master practically any style, from Alfred Newman, Bernard Herrmann and Miklos Rozsa to John Williams, Hans Zimmer and Howard Shore. Anthony is able to incorporate his own unique style to create video game music that is refreshingly original.

Credited on 60 games

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Minecraft Dungeons (2020, Xbox One) Senior Audio Producer
Songbringer (2017, Windows) Audio
Cartoon Network: Battle Crashers (2016, Xbox One) Musicians
Formula Fusion (2015, Windows) Sound Design and Additional Music
Goat Simulator (2015, Xbox One) Double Eleven
Mini Ninjas (2015, Android) Music & SFX by
Frozen Synapse: Prime (2014, Windows) Orchestral Media Developments
To-Fu Fury (2014, Fire OS) Sound & Music
Moshi Monsters: Katsuma Unleashed (2013, Nintendo DS) Audio and Music by
Pro Foosball (2013, PlayStation 3) Music & Sound Design
Let's Ride: Best in Breed 3D (2013, Nintendo 3DS) Music & Sound Effects
To-Fu Collection (2012, Nintendo DS) Music
Sand Slides (2011, iPhone) Music by
Fluidity (2010, Wii) Music & Sound Design
Sonic & SEGA All-Stars Racing (2010, Windows) Original Music & Music Conversion
Sonic & SEGA All-Stars Racing (2010, Nintendo DS) Music by
Backyard Baseball '10 (2009, Nintendo DS) Music
I'm A Celebrity Get Me Out Of Here! (2009, Nintendo DS) Additional Music and Sound Effects
Dreamer Series: Babysitter (2008, Nintendo DS) Musique et sons (Sounds & Musics)
Need for Speed: Undercover (2008, Wii) Audio

[ full credits ]

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