Joey Betz
Moby ID: 387103
Credits (20 credits on 15 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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The Bard's Tale IV: Barrows Deep (2018, Windows) | Visual Effects & Technical Art |
Among the Sleep (2014, Windows) | Our Lovely Backers |
Detective Grimoire: Secret of the Swamp (2014, Windows) | Special Thanks |
2D scrolling | |
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The Last Stand: Union City (2011, Browser) | Special Thanks |
Sushi Cat 2 (2011, Browser) | Programming |
Crush the Castle 2 (2010, Browser) | Programming by |
Crush the Castle (2010, Android) | Level Design |
3rd-person (Other) | |
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Massive Chalice (2015, Windows) | Design Consultants |
Action | |
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Among the Sleep (2014, Windows) | Our Lovely Backers |
The Last Stand: Union City (2011, Browser) | Special Thanks |
Sushi Cat 2 (2011, Browser) | Programming |
Sushi Cat (2010, Browser) | Programmed by |
Phage Wars 2 (2009, Browser) | Programming |
Adventure | |
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Detective Grimoire: Secret of the Swamp (2014, Windows) | Special Thanks |
Arcade | |
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Sushi Cat 2 (2011, Browser) | Programming |
Sushi Cat (2010, Browser) | Programmed by |
Comedy | |
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Sushi Cat 2 (2011, Browser) | Programming |
Sushi Cat (2010, Browser) | Programmed by |
Detective / mystery | |
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Detective Grimoire: Secret of the Swamp (2014, Windows) | Special Thanks |
Diagonal-down | |
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Wasteland 3 (2020, Windows Apps) | Additional Engineers |
Wasteland 2: Director's Cut (2015, PlayStation 4) | Design and Implementation |
Wasteland 2 (2014, Windows) | Design and Implementation |
Direct control | |
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The Last Stand: Union City (2011, Browser) | Special Thanks |
Fantasy | |
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The Bard's Tale IV: Barrows Deep (2018, Windows) | Visual Effects & Technical Art |
Massive Chalice (2015, Windows) | Design Consultants |
Crush the Castle 2 (2010, Browser) | Programming by |
Crush the Castle (2010, Android) | Level Design |
Sushi Cat (2010, Browser) | Programmed by |
Fighting | |
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Massive Chalice (2015, Windows) | Design Consultants |
Fixed / flip-screen | |
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Sushi Cat (2010, Browser) | Programmed by |
Graphic adventure | |
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Detective Grimoire: Secret of the Swamp (2014, Windows) | Special Thanks |
Horror | |
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Among the Sleep (2014, Windows) | Our Lovely Backers |
Isometric | |
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Massive Chalice (2015, Windows) | Design Consultants |
Managerial / business simulation | |
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Massive Chalice (2015, Windows) | Design Consultants |
Multiple units/characters control | |
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Wasteland 3 (2020, Windows Apps) | Additional Engineers |
Wasteland 2: Director's Cut (2015, PlayStation 4) | Design and Implementation |
Wasteland 2 (2014, Windows) | Design and Implementation |
North America | |
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Wasteland 3 (2020, Windows Apps) | Additional Engineers |
Wasteland 2: Director's Cut (2015, PlayStation 4) | Design and Implementation |
Wasteland 2 (2014, Windows) | Design and Implementation |
Physical extras | |
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Wasteland 2: Director's Cut (Limited Edition) (2017, Linux) | Design and Implementation |
Point and select | |
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Wasteland 3 (2020, Windows Apps) | Additional Engineers |
Wasteland 2: Director's Cut (2015, PlayStation 4) | Design and Implementation |
Wasteland 2 (2014, Windows) | Design and Implementation |
Detective Grimoire: Secret of the Swamp (2014, Windows) | Special Thanks |
Demolition City (2007, Browser) | Developer |
Post-apocalyptic | |
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Wasteland 3 (2020, Windows Apps) | Additional Engineers |
Wasteland 2: Director's Cut (2015, PlayStation 4) | Design and Implementation |
Wasteland 2 (2014, Windows) | Design and Implementation |
The Last Stand: Union City (2011, Browser) | Special Thanks |
Puzzle | |
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Demolition City (2007, Browser) | Developer |
Puzzle elements | |
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Among the Sleep (2014, Windows) | Our Lovely Backers |
Detective Grimoire: Secret of the Swamp (2014, Windows) | Special Thanks |
RPG elements | |
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The Last Stand: Union City (2011, Browser) | Special Thanks |
Real-time | |
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Phage Wars 2 (2009, Browser) | Programming |
Role-playing (RPG) | |
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Wasteland 3 (2020, Windows Apps) | Additional Engineers |
The Bard's Tale IV: Barrows Deep (2018, Windows) | Visual Effects & Technical Art |
Wasteland 2: Director's Cut (2015, PlayStation 4) | Design and Implementation |
Wasteland 2 (2014, Windows) | Design and Implementation |
Phage Wars 2 (2009, Browser) | Programming |
Shooter | |
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The Last Stand: Union City (2011, Browser) | Special Thanks |
Side view | |
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The Last Stand: Union City (2011, Browser) | Special Thanks |
Sushi Cat 2 (2011, Browser) | Programming |
Crush the Castle 2 (2010, Browser) | Programming by |
Crush the Castle (2010, Android) | Level Design |
Sushi Cat (2010, Browser) | Programmed by |
Demolition City (2007, Browser) | Developer |
Special edition | |
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Wasteland 2: Director's Cut (Limited Edition) (2017, Linux) | Design and Implementation |
Stealth | |
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Among the Sleep (2014, Windows) | Our Lovely Backers |
Strategy / tactics | |
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Massive Chalice (2015, Windows) | Design Consultants |
Crush the Castle 2 (2010, Browser) | Programming by |
Crush the Castle (2010, Android) | Level Design |
Phage Wars 2 (2009, Browser) | Programming |
Survival horror | |
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The Last Stand: Union City (2011, Browser) | Special Thanks |
Tactical RPG | |
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Wasteland 3 (2020, Windows Apps) | Additional Engineers |
Wasteland 2: Director's Cut (2015, PlayStation 4) | Design and Implementation |
Wasteland 2 (2014, Windows) | Design and Implementation |
Thriller | |
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Massive Chalice (2015, Windows) | Design Consultants |
Top-down | |
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Phage Wars 2 (2009, Browser) | Programming |
Turn-based | |
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Wasteland 3 (2020, Windows Apps) | Additional Engineers |
The Bard's Tale IV: Barrows Deep (2018, Windows) | Visual Effects & Technical Art |
Wasteland 2: Director's Cut (2015, PlayStation 4) | Design and Implementation |
Massive Chalice (2015, Windows) | Design Consultants |
Wasteland 2 (2014, Windows) | Design and Implementation |