Gordon Ludlow

Moby ID: 4375

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A professional video game programmer since 1994, Gordon Ludlow has contributed to over 20 shipped video games, serving as lead programmer on more than a dozen. In 1997, Gordon received the Electronic Arts Canada Award of Excellence in recognition of his work on the Need for Speed franchise. Gordon was promoted from Lead Programmer to Technical Manager at Griptonite Games in 2009 and joined Novel Inc as Technical Director in 2011.

Gordon’s experience is broad, his games ranging from budget to triple A titles on diverse platforms including browser based, Windows, XBox, XBox 360, Gamecube, Wii, 3DS, Playstation, PS2, PS3, PSP and SEGA Saturn.

Credited on 20 games

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Marvel Super Hero Squad: Comic Combat (2011, PlayStation 3) Lead Programmer
Marvel Super Hero Squad: The Infinity Gauntlet (2010, Xbox 360) Lead Programmer
Assassin's Creed: Bloodlines (2009, PSP) Additional Programming
Disney The Princess and the Frog (2009, Wii) Engine and Tools Programming
Indiana Jones and the Staff of Kings (2009, PSP) Lead Programmer
X-Men Origins: Wolverine (2009, Wii) Engine Team
Spider-Man: Web of Shadows - Amazing Allies Edition (2008, PSP) Additional Programming
Over the Hedge: Hammy Goes Nuts! (2006, PSP) Lead Programmer
The Sims 2 (2005, PSP) Lead Programmer
Lemony Snicket's A Series of Unfortunate Events (2004, PlayStation 2) Additional Programming
Digimon Rumble Arena 2 (2004, GameCube) Programming Lead
Need for Speed: High Stakes (1999, Windows) Programmers
Need for Speed III: Hot Pursuit (1998, Windows) Programmers
Need for Speed II (1997, PlayStation) Programmers
Need for Speed II: SE (1997, Windows) Lead Programmer
PGA Tour 97 (1996, SEGA Saturn) Special Thanks To
The Need for Speed (1996, SEGA Saturn) Programmers
The Need for Speed: Special Edition (1996, DOS) Additional Programming
Lion (1995, DOS) Special Thanks to
Wolf (1994, DOS) Special Thanks to

[ full credits ]

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