Martin Kuppe
Moby ID: 45704
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Martin Kuppe joined Spellbound Studios in 2000 as the artificial intelligence programmer for Desperados. Because of his interest in game design, Doctor Martin became Game Designer for Robin Hood, and then Lead Game Designer for Chicago 1930. He left the company in 2004 to co-found the French game development studio Creative Patterns where he leads the Game Design department and guarantees the playful quality of all products.
Credited on 9 games
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Imagine: Boutique Owner (2009, Nintendo DS) | Game Design Director |
Hotel Giant DS (2008, Nintendo DS) | Game Design Director |
Gourmet Chef (2008, Nintendo DS) | Game Designers |
My Fashion Studio (2008, Nintendo DS) | Lead Game Design |
Building & Co (2008, Windows) | Game Design Manager |
Smoking Guns: Shooting Gallery! (2003, Windows) | Special Thanks |
Chicago 1930 (2003, Windows) | Lead Game Design |
Robin Hood: The Legend of Sherwood (2002, Windows) | Game Design |
Desperados: Wanted Dead or Alive (2001, Windows) | Game engine |
[ full credits ]
Frequent Collaborators
People- 9 games with Fabrice Weiss
- 8 games with Jean-Michel Stenger
- 8 games with Stéphane Becker
- 7 games with Isabelle Gadbled
- 4 games with Armin Gessert
- 4 games with Jean-Marc Haessig
- 4 games with Vincent Lalyman
- 4 games with Sacha Millet
- 4 games with Alexandre Trog
- 4 games with Pierre Schneider
[ 545 more people ]
Companies
- 5 games with Creative Patterns SARL
- 4 games with Spellbound Entertainment AG
- 3 games with Epic Games Tools LLC
- 3 games with Valve Corporation
- 3 games with CDP Sp. z o.o.
- 3 games with Ubisoft Entertainment SA
- 3 games with Ubisoft, Inc.
- 2 games with Wanadoo Edition
- 2 games with Microids SA
- 2 games with Computer Games Distribution, s.r.o.
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