Ron Stagg

Moby ID: 4580

Credits (4 credits on 3 games)

1st-person
Stratosphere: Conquest of the Skies (1998, Windows) Level / Scenario Design
Doom (1995, SNES) Programmer Support
3rd-person (Other)
Stratosphere: Conquest of the Skies (1998, Windows) Level / Scenario Design
Action
Stratosphere: Conquest of the Skies (1998, Windows) Level / Scenario Design
Doom (1995, SNES) Programmer Support
SeaQuest DSV (1994, Genesis) Art & Animation
Direct control
Doom (1995, SNES) Programmer Support
Fantasy
Stratosphere: Conquest of the Skies (1998, Windows) Level / Scenario Design
Flight / aviation
Stratosphere: Conquest of the Skies (1998, Windows) Level / Scenario Design
Horror
Doom (1995, SNES) Programmer Support
Isometric
SeaQuest DSV (1994, Genesis) Art & Animation
Licensed
SeaQuest DSV (1994, Genesis) Art & Animation
Naval / watercraft
SeaQuest DSV (1994, Genesis) Art & Animation
Platform
SeaQuest DSV (1994, Genesis) Art & Animation
Real-time
Stratosphere: Conquest of the Skies (1998, Windows) Level / Scenario Design
Sci-fi / futuristic
Doom (1995, SNES) Programmer Support
SeaQuest DSV (1994, Genesis) Art & Animation
Shooter
Stratosphere: Conquest of the Skies (1998, Windows) Level / Scenario Design
Doom (1995, SNES) Programmer Support
Simulation
Stratosphere: Conquest of the Skies (1998, Windows) Level / Scenario Design
Strategy / tactics
Stratosphere: Conquest of the Skies (1998, Windows) Level / Scenario Design