Atsushi Ono
aka:
大野 敦史,
おおの あつし
Moby ID: 51475
Credits (10 credits on 7 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Mitsumete Knight (1998, PlayStation) | Battle Character Design (戦争、キャラデザイン) (大野 敦史) |
2D scrolling | |
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Contra: Shattered Soldier (2002, PlayStation 2) | Background & Enemy Designer |
3rd-person (Other) | |
---|---|
Nano Breaker (2005, PlayStation 2) | Lead Artist |
Castlevania: Lament of Innocence (2003, PlayStation 2) | Castle Model |
Silent Hill 2: Restless Dreams (2002, Windows) | Designer - Town Design/Modeling |
Silent Hill 2 (2001, PlayStation 2) | Town Design/Modelling |
Action | |
---|---|
Nano Breaker (2005, PlayStation 2) | Lead Artist |
Castlevania: Lament of Innocence (2003, PlayStation 2) | Castle Model |
Silent Hill 2: Restless Dreams (2002, Windows) | Designer - Town Design/Modeling |
Contra: Shattered Soldier (2002, PlayStation 2) | Background & Enemy Designer |
Silent Hill 2 (2001, PlayStation 2) | Town Design/Modelling |
Ganbare Goemon: Uchū Kaizoku Akogingu (1996, PlayStation) | Design (でざいん) (おおのあつし) |
Anime / Manga | |
---|---|
Mitsumete Knight (1998, PlayStation) | Battle Character Design (戦争、キャラデザイン) (大野 敦史) |
Ganbare Goemon: Uchū Kaizoku Akogingu (1996, PlayStation) | Design (でざいん) (おおのあつし) |
Arcade | |
---|---|
Contra: Shattered Soldier (2002, PlayStation 2) | Background & Enemy Designer |
Ganbare Goemon: Uchū Kaizoku Akogingu (1996, PlayStation) | Design (でざいん) (おおのあつし) |
Cinematic camera | |
---|---|
Silent Hill 2: Restless Dreams (2002, Windows) | Designer - Town Design/Modeling |
Silent Hill 2 (2001, PlayStation 2) | Town Design/Modelling |
Detective / mystery | |
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Silent Hill 2 (2001, PlayStation 2) | Town Design/Modelling |
Fantasy | |
---|---|
Castlevania: Lament of Innocence (2003, PlayStation 2) | Castle Model |
Silent Hill 2 (2001, PlayStation 2) | Town Design/Modelling |
Mitsumete Knight (1998, PlayStation) | Battle Character Design (戦争、キャラデザイン) (大野 敦史) |
Hack and slash | |
---|---|
Nano Breaker (2005, PlayStation 2) | Lead Artist |
Castlevania: Lament of Innocence (2003, PlayStation 2) | Castle Model |
Horror | |
---|---|
Silent Hill 2: Restless Dreams (2002, Windows) | Designer - Town Design/Modeling |
Silent Hill 2 (2001, PlayStation 2) | Town Design/Modelling |
Platform | |
---|---|
Castlevania: Lament of Innocence (2003, PlayStation 2) | Castle Model |
Post-apocalyptic | |
---|---|
Nano Breaker (2005, PlayStation 2) | Lead Artist |
Puzzle elements | |
---|---|
Silent Hill 2: Restless Dreams (2002, Windows) | Designer - Town Design/Modeling |
Silent Hill 2 (2001, PlayStation 2) | Town Design/Modelling |
Role-playing (RPG) | |
---|---|
Mitsumete Knight (1998, PlayStation) | Battle Character Design (戦争、キャラデザイン) (大野 敦史) |
Sci-fi / futuristic | |
---|---|
Nano Breaker (2005, PlayStation 2) | Lead Artist |
Contra: Shattered Soldier (2002, PlayStation 2) | Background & Enemy Designer |
Shooter | |
---|---|
Contra: Shattered Soldier (2002, PlayStation 2) | Background & Enemy Designer |
Side view | |
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Contra: Shattered Soldier (2002, PlayStation 2) | Background & Enemy Designer |
Ganbare Goemon: Uchū Kaizoku Akogingu (1996, PlayStation) | Design (でざいん) (おおのあつし) |
Simulation | |
---|---|
Mitsumete Knight (1998, PlayStation) | Battle Character Design (戦争、キャラデザイン) (大野 敦史) |
Survival horror | |
---|---|
Silent Hill 2: Restless Dreams (2002, Windows) | Designer - Town Design/Modeling |
Silent Hill 2 (2001, PlayStation 2) | Town Design/Modelling |
Top-down | |
---|---|
Ganbare Goemon: Uchū Kaizoku Akogingu (1996, PlayStation) | Design (でざいん) (おおのあつし) |